Frankly the media mafia and the retailers that are in the racket to rape the public are the problem not the people that copy not the even the pirates that try and sell off stuff.
The problem is price,ownership and retuning a bad product.
1.Price is the biggest issue they want top dollar for a product yet limit how that product is "used" for these prices I should be able to go to the retailer and return a 3 day old game I can't play because the publishers didn't give a damn and launch it unfinished, I can do this with any other product return poorly designed stuff and get my money back on it, abusers are always found and blacklisted this should be no damn diffrent, the game industry is passing the buck to retail and they to us, this needs to end either with better service or lower prices.
2.Ownership and DRM is another issue when DRM prevents the free resell of a item you ave to wonder what the world is coming to, its a sublime attack on consumer freedoms who here can remember when the music mafia tried to outlaw used CD sales?
This is not soemthing the public should stand for, I can handle DRM as long as it dose not impede my rights as a consumer, install tokens are a unnecessary in any form, a active key check ban of clinets is more than enough.
When I buy a game its mine to resale,loan and even rent to friends if I desire ,I even have the right to archive and back it up so my original is not damaged,if prices where lower I would not worry about killing a 40$+ game.
I have gotten to the point I wont put up with stupid DRM or needless activations and hack and crack the games I buy as I see fit I also do this with windows nothing like it bitching at you for changing hardware and then locking up and you waste 20min calling home to get a 20+ digit number, no way in hell not at these prices will I put up with this BS, its bad that the consumer has to take the initiative to protect them selfs from from blind corporate policies and greed.
3.10+ years ago one could return a game for a refund but now tis like the black plague no one wants to take responsibility for poorly designed products not the music industry not the game industry and certainly not hollywood, retail as well is to blame they don't have to do the extra work to take in the returns thus they all have conspired together to blame everything on the "pirates" when their policies are what fails them.
In my mind retuning games is good for the industry because they will feel the shock of poorly amde games faster, how well would bioshock have sold if 30% where returned due to the game being broken on the PC, what about thos who feel hosed when they got Halo 3 and found it was shorter than the first 2?
Quality is not stifled when returns are in place,but without the ability to return a poorly designed game the industry can delay and pass the buck ad nausum, if you want to keep these bloated premium prices returns need to return, with the money moving in both the game and retail industries there is no reason they can not absorb the losses and track failed products better.
PS:mainstream reviews have been slanted for the better part of 7 years, I generally treat ti as a grain of salt and see their reviews padded by 1-3 points, and most 9+'s are automatically a 7 in my book.
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Zippy definitions
irate(post modern)
"A pirate is not a person who fishes the net for data to cook and mount, its a person or group that tries to make money from fish sticks and talking fish heads."