Pentagon Wants to Use Gaming to Keep Soldiers Alive

Austin MacKenzie

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Pentagon Wants to Use Gaming to Keep Soldiers Alive



The US Government is hoping videogames will save the lives of American soldiers.

In an effort to reduce casualties, the Pentagon has approved an unspecified level of funding in order to study how it can most effectively use the advancement of gaming technology in the training of its soldiers, US Joint Forces Command General James Mattis said.

Currently, 80 percent of all casualties since World War II have been among the infantry, something the Pentagon is trying to reduce with this new program by developing simulations that will run troops through "as many tactical and ethical challenges as we can before they go into their first firefight," Mattis said.

Though the Pentagon hopes to capitalize on the power of current generation gaming technology, it will not replace traditional training methods.
"We will still have to do live fire training. It won't give us a risk-free environment," Mattis said. "But I'm convinced, both ethically and casualties-wise, we can reduce the missteps that we are taking on the battlefield, and reduce them significantly," he said.

While the Army already makes use of gaming for recruitment and training, opponents of the training method worry that the ability to simply reset the game after a failure will keep recruits from appreciating the price of failure. The programs could be "potentially revolutionary," Brookings Institution senior fellow P.W. Singer said in the most recent issue of Foreign Policy, but there is concern this will blur the nature of war which is already being threatened by the increased use of unmanned drones in combat.

Be that as it may, if the Army can make functional training programs to prepare our troops so more of them come home alive, I don't think many people are going to object.

Source: <a href=http://news.yahoo.com/s/afp/20100310/pl_afp/usmilitarygametechnology_20100310201115>Yahoo! via <a href=http://gamepolitics.com/2010/03/15/us-military-eying-larger-role-games-troop-training>GamePolitics

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Starke

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Didn't they do this in the 90s?

The result was some shitty tactical RTS?
 

Jack and Calumon

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Dec 29, 2008
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Don't they already have something like this? oh say... America's Army!?

Calumon: Soldier boy playing so he can keep fighting? I don't wanna play this game...
 

Aeshi

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Will the latest batch of recruits engage the enemy bunnyhopping and grenade/rocket jumping then?
 

Slaanax

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You can only make a training exercise so realistic in Real World before it becomes dangerous, every time you do a live fire event in the US Army you do a walk through, a blank fire exercise, and then the live fire or you will go through a series of training scenarios and then you will have a final scenario. With computer simulations you can just toss someone into a scenario right away with little chance of injury to make it realistic as possible. That and it is easier to track data for evaluation purposes.
 

IckleMissMayhem

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Austin MacKenzie said:
Currently, 80 percent of all casualties since World War II have been among the infantry, something the Pentagon is trying to reduce with this new program by developing simulations that will run troops through "as many tactical and ethical challenges as we can before they go into their first firefight," Mattis said.
The reason most casualties are among the infantry, is because the infantry are (usually) more exposed/vulnerable to attacks, and can't withdraw as quickly as other types of units. Sitting them down to play FPS or RTS during basic/combat training ain't gonna change diddly.
 

DSEZ

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what was that about us being murderer atkinson huh well looks like the military is a bunch of murderers too?
 

Ironic Pirate

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The reason most caualties are among the infantry is because THEIR THE FUCKING INFANTRY. Their exposed, their not very mobile compared to other units, and there are more of them. Throughout history caualty rates like this have been similar, it's the nature of the role. If they had giant power armor, the situation would be different.
 

Otterpoet

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Unfortunately, as helpful as 'gaming' can be for training soldiers, one very important issue is being left out... the documented 'hero factor.' Studies have begun to show that some soldiers who play video games are more likely to ignore potentially life-threatening situations and engage in dangerously 'heroic' actions, such as run into an enemy's line-of-fire, or to underestimate the creativeness of a /real/ opponent. It's as if their stressed brain tells them 'You can take a bullet in Modern Warfare 2, so you can take a bullet in real life.'

Still, simulated combat does help soldiers react faster to threats - bullets flying your way do tend to give you pause - and are less likely to freeze up on the battlefield. So, the bonuses outweigh the negatives.
 

Spitfire175

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dimensione510 said:
The reason most caualties are among the infantry is because THEIR THE FUCKING INFANTRY. Their exposed, their not very mobile compared to other units, and there are more of them. Throughout history caualty rates like this have been similar, it's the nature of the role. If they had giant power armor, the situation would be different.
Solution: invest in giant space marine power armour?
 

Jared

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Jonny49 said:
Play Operation Flashpoint?
Hehe, certainly teach em something.

One can only hope it will work...otherwise a lot of tax payer money down the toilet lol
 

Booze Zombie

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Just as there's only so much going to college can do to prepare you for real life, there's only so much training can do for you in combat.
 

Hurr Durr Derp

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Hooray for training people how to kill more effectively, but I don't think getting GI Joe to play Halo is a very good way to do it. Why not take that money and spend it on something more useful, like handing out kittens to orphans? Or, if you have to spend it on the infantry, start developing some StarCraft-style power armor. At least that way we'll be prepared when the Zerg attack us.

Then again, we all know that violent videogames turn you into sociopathic murder machines, so I suppose the American army can't wait to get in on the action.