Experimental Gameplay Sessions 2008 Issues Call for Participation

Andy Chalk

One Flag, One Fleet, One Cat
Nov 12, 2002
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Experimental Gameplay Sessions 2008 Issues Call for Participation


The Game Developers Conference [http://experimental-gameplay.org], has put out this year's Call for Participation, seeking developers at work on experimental, creative and non-traditional designs and ideas.

Billed as "an annual gathering of innovation-minded game developers," the Experimental Gameplay Sessions are a series of short, "high-density" presentations, lectures and discussions, featuring shipped products, prototypes and student demos. As well as showcasing non-traditional designs, the initiative seeks to "evangelize the process of gameplay experimentation, galvanize the community of experimental game developers, and advance computer game design as a craft and art form."

Event organizer Jonathan Blow is the designer of Independent Games Festival 2006 award winner dislike [http://braid-game.com/]of "The Escapist" as a name for a game magazine.

Designers at work on innovative, non-traditional efforts can read more about the Experimental Gameplay Sessions and submit their efforts for consideration at the Experimental Gameplay Workshop website [http://experimental-gameplay.org/2008/cfp.html].


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