Play to Pay
With videogame production budgets surpassing even Hollywood's grossest excesses, the market is rapidly out-pricing small developers, and even the big guys are feeling the pinch. Indie development is one route, but there are only so many games one can produce in one's bedroom. So what's a developer to do? Why, raise the price, of course. But in spite of Adam Smith's notions, it's not as simple as all that.
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With videogame production budgets surpassing even Hollywood's grossest excesses, the market is rapidly out-pricing small developers, and even the big guys are feeling the pinch. Indie development is one route, but there are only so many games one can produce in one's bedroom. So what's a developer to do? Why, raise the price, of course. But in spite of Adam Smith's notions, it's not as simple as all that.
Read Full Article