SomeUnregPunk said:
This is the reason why the Fallujah game will never be released.
I certainly hope it does get released, though, precisely for that reason! Games cannot become a serious medium if they cannot engage in serious issues.
Anyway, I can understand the author completely. One of the most emotional experiences for me also comes from the
Call of Duty series, specifically the original
Call of Duty.
I was playing the Pegasus Bridge mission on Veteran and I had very little health remaining with no med packs available. So my character (Evans, I believe he was) was lying on the ground, avoiding grenades as best as possible and carefully shooting with a Lee-Einfeld, since a missed shot meant instant death.
As I played this, I thought how the soldiers must have felt in such a situation. Cold and scared, hugging the ground for dear life, attacked from all sides and with seemingly no hope of ever seeing their home and loved ones ever again. The music that was playing during this part only further enforced such an atmosphere. It was the only time that I recall that a game brought tears into my eyes and I replayed the original
Call of Duty at least dozens of times.
Another moment that will always be burned into my skull was the infamous post-nuke scene from
Call of Duty 4: Modern Warfare, where Jackson dragged himself out of the crashed helicopter into the nuclear wasteland outside. You watched through his eyes as you pondered whether there is any hope for him to survive. Then, he helplessly falls on the ground and passes away, unmourned and unloved, thousands of miles away from home. What makes his death even more ironic is that he died trying to save a fellow soldier, who ended up dying in the nuclear explosion along with him anyway. A thouroughly shocking scene in general that will always be remembered in gaming history.
Overall, a game does not have to be storyline oriented to invoke an emotional response. However, in the case of the
Call of Duty, a realistic setting helps a lot in immersing the player and thus making it easier to invoke such a response.