Valve Confirms More Portal

Andy Chalk

One Flag, One Fleet, One Cat
Nov 12, 2002
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Valve Confirms More Portal


In what will surely come as a surprise to absolutely no one, Portal [http://www.valvesoftware.com].

Valve spokesman Doug Lombardi said the company would be pursuing the Portal phenomenon, and that it planned to add significantly more to the game than simply "a bunch of new puzzles." Speaking to Eurogamer [http://www.eurogamer.net/article.php?article_id=91768], Lombardi said, "There'll be more Portal, for sure. But the details of that, to be honest, we're still working out."

"The only smart thing we did for Portal was to hire those seven kids and give them the support they needed to make the game," he added.

Typically for Valve, Lombardi wouldn't comment on any sort of potential release date of either Portal or the next chapter in the Half-Life 2 [http://orange.half-life2.com/hl2.html] story. "With Episode Three we want to live up to the promise of where we are taking things to; there's a lot of working being done to make sure we deliver on that promise," he said.

Portal, a short puzzle game that was released in 2007 as part of Valve's Zero Punctuation [http://orange.half-life2.com/].


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Swenglish

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Dec 21, 2007
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I have yet to play the first Portal. Feels like there is no point now, since everyone on the escapists forum keep talking about some cake, and how it's completely made up. And to be honest, if the storyline only revolves around a made-up cake, I'm not that eager.
 

Anton P. Nym

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Sep 18, 2007
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Swenglish, try reading the Less is More editorial [http://www.escapistmagazine.com/articles/view/editorials/reviews/2554-Portal-Less-is-More] before you give up on Portal in its entirety. The cake may be a lie, but it's not the only or even the most important plot point.

As to the article here, well, I could be witty or insightful but I'll stick with a concise "Yay!"

-- Steve
 

L.B. Jeffries

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Nov 29, 2007
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You know, I was just playing an FPS the other day when I started thinking to myself...this game needs more Portal. I've got a FEVER for more Portal.
 

The Reverend

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Jan 28, 2008
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While I agree more Portal can be a good thing, this leaves me somewhat apprehensive. Yes, Portal was a great game, but, was it a fluke? Could the team that made Portal pull off the same phenomenon that they did with the first? Because I'd much rather be happy with Portal as it is, with new content being supplied by the fan base, than the game being struck by "Crappy Sequel Syndrome." Its not that I don't have confidence in Valve and the guys that made Portal, but,as they say, Lightning never strikes the same place twice..
 

Swenglish

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Dec 21, 2007
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Anton P. Nym said:
Swenglish, try reading the Less is More editorial [http://www.escapistmagazine.com/articles/view/editorials/reviews/2554-Portal-Less-is-More] before you give up on Portal in its entirety. The cake may be a lie, but it's not the only or even the most important plot point.

As to the article here, well, I could be witty or insightful but I'll stick with a concise "Yay!"

-- Steve
I guess I am a bit prejudiridistic (?) about Portal. I played the 2D flash game and found THAT brilliant. I guess I'll give the real thing a go then.
 

Sgurd

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Jan 25, 2008
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Nice! Can't see what they could add story wise. But just more puzzles in general?
Sure! Why the hell not? I'm still having fun trying to figure how to beat a level with only 3 portals.
Okay maybe it's not that fun. Frustration!
 

oneplus999

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Oct 4, 2007
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The Reverend said:
Lightning never strikes the same place twice..
Which is why they won't make the same game twice. Each of the Half-Life games have a different feel, TFC != TFC 2, and Portal 2 is likely to be a very different game as well. This isn't EA we're talking about here!
 

OrenA

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Sep 14, 2007
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Obviously the best solution is to get Tim Schafer in on this business and the result will be...

Psychonauts 2, this time with Portals!
 

Ragweed

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Jan 18, 2008
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Awesome-sauce. I'm going to try a remain cautiously guarded about this though, just in the chance that it sputters and dies spectacularly like so many other sequels.

But I'm sure that will last.
 

The Reverend

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Jan 28, 2008
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oneplus999 said:
The Reverend said:
Lightning never strikes the same place twice..
Which is why they won't make the same game twice. Each of the Half-Life games have a different feel, TFC != TFC 2, and Portal 2 is likely to be a very different game as well. This isn't EA we're talking about here!
Indeed, but will it provide the same enjoyment all experience that the first Portal did? Different can be good, but will it be as good?
 

Widell

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Oct 2, 2007
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I am going to share a different opinion. I bought The Orange Box a week ago, and I must say that Portal has to be the most overrated game of 2007. Yes, I am aware that Halo 3 got released as well.

It is not a bad game, but the amount of praise it received in comparison to what it delivered is just ridiculous. The humour in form of witty lines was decent, the game itself was simple enough to grasp, and a bit too simple blast through, but that is it.

It was a decent addition to The Orange Box, but I would never give it more than £10 alone.
But oh well, I suppose I will just get the "Some gamers still like to think!" standard response when I am not putting Portal on some pinnacle of gaming creativity.
 

Copter400

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Sep 14, 2007
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HOLD IT! STOP THE PRESSES! I just came up with some criticism for Portal!

Valve made a wonderfully innovative, hilarious, charming puzzle game with a world-first game mechanic and they didn't make a level editor.
 

Cargo

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Feb 1, 2008
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They did make a level editor :p

It's under the Tools tab of Steam, called Source SDK, which contains Hammer, the level editor. It's a bit tricky at first, but if you follow some of the tutorials on the Valve Developer's Wiki and Portal fansites, you should be able to pick it up.

Some of the custom levels are really good, my favourites so far being http://forums.thinkingwithportals.com/viewtopic.php?t=608 and http://forums.thinkingwithportals.com/viewtopic.php?t=723