256: Able - Bodied Gamer

Jeff Groves

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May 21, 2010
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Able - Bodied Gamer

You might be dedicated to playing games, but the amount of effort needed to overcome physical limitations is incredible. Jeff Groves listens to some of the stories of gamers at Ablegamer.com.

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ZippyDSMlee

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Sep 1, 2007
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Don't forget mental disabled I am learning disabled and due to how my brain is wired I can not adjust well to drastic changes in control schemes mainly for FP games. Between muscle memory and my brain hard wires how it likes things I am screwed when it takes me a couple months beyond finishing a game to enjoy playing it....
 

carpathic

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Oct 5, 2009
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I certainly can understand the frustrations that these gamers face and am frankly impressed by the levels to which they ascend to play favoured games.

Humans really are pretty fascinating creatures!
 

Chrono212

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May 19, 2009
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Hardcore is an understatement for these guys.

On the topic of game pads, there are many homebrew one handed game pads. These need to get more attention and possibly even official endorsement so that people who need them know they are there.
 

Deofuta

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Nov 10, 2009
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The story of Nomad is pretty epic, he actually managed to get Infinity Ward to create a special configuration for Cod MW and MW2 which allowed him to set ADS as a toggle. It was incredible to see just how far some companies are willing to go to help their customers.
 

Clemenstation

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Dec 9, 2008
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Good read.

Since the players in the article cited configuration as an important aspect of which games they choose to play, does it follow that the PC is their gaming platform of choice?
 

Sabrestar

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Apr 13, 2010
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I can't stand lack of configuration (be it in games, utilities, or websites) and will stop using ones that can't be made to work for me (*glares at iGoogle*) but I'm fully able. I can't imagine the stress disabled players have to go through to play at all.

I whine if I can't configure things for myself. You guys have to go without altogether. I salute your dedication and your perseverance.
 

Morty815

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Mar 10, 2010
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Clemenstation said:
Good read.

Since the players in the article cited configuration as an important aspect of which games they choose to play, does it follow that the PC is their gaming platform of choice?
not really, I used 2 feet and my right hand to play max payne on pc, however I just used my hand for my 360
 

RoyalWelsh

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Feb 14, 2010
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Wow, how hardcore are these gamers, good on them.

I enjoyed reading this, it's nice to hear that people with disabilities are still playing thier favourite games.
I hope [more] game developers input options for people with disablities because it's not just gamers who are able-bodied who loves to play video games.
 

Ravek

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Aug 6, 2009
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I'm all in favor of allowing people with disabilities to enjoy games, but on the other hand I like difficult games ... For some genres, if I can do it with one hand, it's not hard enough.

How do you design a game so that it's difficult to play even with two hands, but still accessible for people with only one?
 

Remzer

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Jul 29, 2009
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Ravek said:
I'm all in favor of allowing people with disabilities to enjoy games, but on the other hand I like difficult games ... For some genres, if I can do it with one hand, it's not hard enough.

How do you design a game so that it's difficult to play even with two hands, but still accessible for people with only one?
I agree with you on the "Accessibility" front.

But I disagree on what you use to describe a dificult game, i.e. "one that is hard to play even with two hands"... I don't think one should need a PhD in aerospatial engineering to master a game's controls - games this hard are just gimmicky...

Go back to good ol' NES, grab a copy of Battletoads, and we'll talk. Simple controls, impossible game...

OT : This was a very touching article, with testimonies by brave, tenacious people. I enjoyed every bit of it.
 

redsoxfantom

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Jul 22, 2009
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Amazing article. I'm really impressed by the level of dedication of these gamers. Makes the week I spent not playing anything because I cut my thumb seem pretty pathetic in comparison.

Hey, it was a deep cut!
 

Smokescreen

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Dec 6, 2007
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This--THIS is who the hardcore are.

Not defined by their disability, but defined by their drive to play.

We are all hardcore for the things we love.
 

wonkify

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Oct 2, 2009
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I know it won't happen, but wouldn't it be great if people would think it might be one of these gutsy folks on the other end of the insulting, abusive comment I am about to flame out before hitting 'Send?'

Signed,
A Disability Retired Marine Gamer (With more buddies like me all the time)
 

Mike Lemmer

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Apr 7, 2009
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Ravek said:
I'm all in favor of allowing people with disabilities to enjoy games, but on the other hand I like difficult games ... For some genres, if I can do it with one hand, it's not hard enough.

How do you design a game so that it's difficult to play even with two hands, but still accessible for people with only one?
That's what difficulty levels are for. Bayonetta, in particular, was inspired. Its Super Easy mode lets you play the game with one hand. Once again, it's all about more options.

As for favorite game console of all time, I think a lot of them prefer the old consoles over anything. The NES, for example, had few buttons and plenty of custom controllers, like the NES Advantage. Computer games are iffier; if you need to hit too many buttons at once, or regularly use the keyboard & the mouse at the same time, it gets difficult. Many of them are also fans of the old DOS games as well, back from the heyday of adventure games.
 

Nuke_em_05

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Mar 30, 2009
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Jeff Groves realizes his excuses for sucking at games pale in comparison.
Yeah, me too. Darn driven individuals overcoming obstacles for the hobby they love and probably being able to kick my admittedly overweight, but otherwise fully-functional, virtual ass.

Seriously though, these are the "hardcore" in my book. Such dedication in the face of such adversity.

If only we had more of that going for real-world problems, though...

Don't get me wrong, good on them. Just saying there are too many perfectly healthy people not working half as hard to solve bigger problems.
 

cjb909

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Oct 23, 2009
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Makes me think of the recent story about the blind gamer who beat the Ocarina of Time.
http://www.escapistmagazine.com/news/view/93541-Blind-Gamer-Tackles-Zelda-Ocarina-of-Time
 

The Random One

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May 29, 2008
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Now that's dedication. To do that much for what amounts to a hobby... it's mind-blowing. Now I'll feel bad every time I play the controller with my chin because I'm using one of my hands to hold a snack (I'll feel better when I get angry at a videogame for not having subtitles - not disabled, but English is my second language and even the best audio in games still sound like it's coming from the bottom of a well sometimes - so it balances out).

I play a lot of NetHack, and I know that it's a game blind people can play, since it's entirely text based. But whenever I think that, for a blind person, to play it would mean to sit there listening to a 'dot dot dot dot gee dot dot dot dee dot dot at dot percent dot' input for every freaking turn they take and then turn it into a visualization of their surroundings in their heads, I have to think silently for a while.
 

Larsirius

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May 26, 2010
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Impaired players are the ones that are truly hardcore. Anyone who are dedicated to overcoming their limitations, be it in social life, work life, daily life, gaming, etc, are hardcore. It's admirable to say the least. Being a somewhat veteran member of Bungie.net, I've seen my fair share of impaired players, particularly colorblind, that wants Bungie to incorperate more flixibility in their games. The problem with this, aside from memory space, money, and all that bs, is the fact that many of those that are not impaired would exploit the flexibility to better themselves, and potentially ruining the game for everyone else. If you leave a lot of deep flexibility in your gamecode, chances are that that code is also easier to hack, and there are thousands of those out there willing to do so. It's truly a sad world we live in.