I'd suggest that developers simply stop trying to make cutscenes interactive, but I'm logical like that. At the very least they could do something like what Mass Effect 2 did and make any quicktime events optional. Seriously, if you want us to be playing the game during your awesome cinematics, make the things you want us to accomplish via loathsome immersion breaking prompts things we can just do in the game normally and stop showing them in cinematics, because you'll have exactly this problem otherwise. If you make your players paranoid that you're going to make them press arbitrary buttons to not die in a bloody cutscene, they're going to be watching for prompts and not the scene, duh.