StarCraft II Didn't Cost $100 Million, Isn't Getting Advance Reviews

vansau

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May 25, 2010
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StarCraft II Didn't Cost $100 Million, Isn't Getting Advance Reviews



Last week's revelation about StarCraft II's production costs wasn't exactly accurate, and journalists can't play advanced copies of the game for review purposes.

Last week, it was revealed that <a href=http://www.escapistmagazine.com/news/view/102140-Blizzard-Dropped-Over-100-Million-On-StarCraft-II>Blizzard had dropped $100 million on <a href=http://www.amazon.com/Starcraft-II-Wings-Liberty-Pc/dp/B000ZKA0J6/ref=sr_1_1?ie=UTF8&s=videogames&qid=1279907621&sr=8-1>StarCraft II: Wings of Liberty's development. While it was a huge figure, no one exactly seemed, well, surprised by the number. After all, this was Blizzard (which has never been known to skimp on costs) doing the development on a highly-anticipated sequel that was in development for over seven years. It turns out, though, that the number wasn't actually correct.

The Wall Street Journal ran a note in its Corrections and Amplifications section revealing that StarCraft II didn't actually cost $100 million. Exactly how much was spent on the game hasn't been revealed: "Activision Blizzard Inc. hasn't disclosed development costs for its StarCraft II videogame. A July 16 Technology article about the StarCraft sequel incorrectly said the company spent more than $100 million to develop the game; that figure referred to its World of Warcraft game."

StarCraft II is due out this Tuesday, but don't expect to see any advanced reviews before it hits store shelves. Blizzard revealed that the press won't be able to play the game before it launches, which means that journalists will be first playing StarCraft II at the same time everyone else is.

"Blizzard was unable to offer an official comment at time of writing," said Eurogamer. "However, we understand from our conversations with the developer-publisher that the new Battle.net service and its online features are so integral to the game that it would be both impractical and undesirable for press to review it before servers go live."

Journalists are probably upset since they're losing out on a huge amount of traffic by posting a review for the game before it launches, but would anyone really pay attention to the reviews? Players expect Blizzard to put out an excellent game and the title has sold record numbers via pre-orders. When you have a game that's this popular before it even goes on sale, advanced reviews probably seem kind of pointless from the developer's end.

Source: <a href=http://online.wsj.com/article/SB10001424052748703467304575383443343071562.html>WSJ and <a href=http://www.eurogamer.net/articles/no-starcraft-ii-reviews-before-release>Eurogamer

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John Funk

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Dec 20, 2005
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Not surprising about the reviews. I don't think the game physically INSTALLS until Tuesday, frustrating though it may be.

I wonder how much money they actually spent on development. Paying a dev team for 7 years has to add up, though $100mm was a bit steep.
 

Worgen

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Whatever, just wash your hands.
Im still torn about if I want this game to fail or not, on one hand I despise blizz and activision but on the other if its successful then it will show the pc to be as good a gaming platform as console, not that ppl who really know need any proof but devs sometimes like to hate on the pc and its getting old
 

Brainst0rm

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Worgen said:
Im still torn about if I want this game to fail or not, on one hand I despise blizz and activision but on the other if its successful then it will show the pc to be as good a gaming platform as console, not that ppl who really know need any proof but devs sometimes like to hate on the pc and its getting old
Let me ease your mind: it won't fail.
 

DSK-

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I think it's a wise decision to not let reviewers have advanced copies. All too much have I heard mention in reviews that 'because the game has yet to be released there were very few games that could played in the online component'.
 

megs1120

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Jul 27, 2009
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Worgen said:
Im still torn about if I want this game to fail or not, on one hand I despise blizz and activision but on the other if its successful then it will show the pc to be as good a gaming platform as console, not that ppl who really know need any proof but devs sometimes like to hate on the pc and its getting old
I feel sort of the same way, but then again, it's been... damn, it's been a decade since I last bought a Blizzard game. $60 a decade isn't that big a contribution to Activision, I guess.
 

Worgen

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Whatever, just wash your hands.
Brainst0rm said:
Worgen said:
Im still torn about if I want this game to fail or not, on one hand I despise blizz and activision but on the other if its successful then it will show the pc to be as good a gaming platform as console, not that ppl who really know need any proof but devs sometimes like to hate on the pc and its getting old
Let me ease your mind: it won't fail.
I didnt say I thought it would, I just said Im torn about hoping it will
 

JerrytheBullfrog

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Worgen said:
Im still torn about if I want this game to fail or not, on one hand I despise blizz and activision but on the other if its successful then it will show the pc to be as good a gaming platform as console, not that ppl who really know need any proof but devs sometimes like to hate on the pc and its getting old
why would you want an excellent made PC exclusive to fail? If SC2 fails it gives the message "oh don't bother spending years of work on a great title, you'll make more money with cheap yearly iterations of a game." Whether you like Blizzard or not, that's just the wrong message to send developers.

But what you WANT is irrelevant because really, there is no way this title will fail. It'll be a best seller and get 9s/10s all over the board.

DJmagma said:
i get the feeling they only said it didn't cost 100 mill so when time comes for starcraft 3 they don't have difficulty finding a publisher, or licenser or however it works i really don't fucking know.
Blizz self publishes all its games. As long as it has money rolling in from WoW, it always will. Look at the SC2 box when you get your hands on it - no Activision logo anywhere.
 

fuhier

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100 millions isnt shit to blizzard. Theres what 20 million people playing Wow every month? Just from the monthly cost alone 20mil x $15= 300million just from the normal payment let alone people change class race server etc
 

Radeonx

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The game will still be awesome, because the beta was fantastic, and that's just a beta.
Although, I've doubted that they spent 100 million on this game, but they still probably spent a ton.
 

JerrytheBullfrog

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Pugiron said:
I sure don't expect Blizzard to put out excellent games.
Well then, you must not have paid much attention to the PC industry since, oh, 1994. :)

Every single Blizzard game is a GotY contender for a reason. They do not put out bad games. Period. They may put out games that don't APPEAL to you (WoW), but even then it's a sterling example of the genre.
 

Plinglebob

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Nov 11, 2008
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I'm guessing the reason why reviewers arn't getting advanced copies is because they are terrified of leaks instead of the usual reason of terrified of a bad review.

While the spiteful person in me wants this to fail because I can't stand Starcraft (AoE and C&C were way better) it obviously won't even if it did cost $100 million.
 

JerrytheBullfrog

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fuhier said:
100 millions isnt shit to blizzard. Theres what 20 million people playing Wow every month? Just from the monthly cost alone 20mil x $15= 300million just from the normal payment let alone people change class race server etc
12 million and half of them are in Asia, which accounts for something like 8% of the revenue (they pay by the hour since most of them play in PC bars, they have entirely different pricing models, the bars/local operators/local governments take a cut of the money).

But that said it's not like Blizz is hurting for cash. Even 6 million x $15 a month is a ton of money
 

jamesworkshop

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Worgen said:
Im still torn about if I want this game to fail or not, on one hand I despise blizz and activision but on the other if its successful then it will show the pc to be as good a gaming platform as console, not that ppl who really know need any proof but devs sometimes like to hate on the pc and its getting old
When has Blizzard not been successful? WoW pulls in over $120 million dollars a month nothing proves more how much ass the PC can kick when the largest developer in the world hasn't made a console game in 15 years.

Devs have been loving the PC recently Bioware "PC is made for games" and "Consoles Are The Past, Not The Future", even Bobby kotic is complaining along with Valve about the closed nature of Xbox live.