New Kinect Brain Age Will Train Brains and Bodies

gregoryg

Mad Scientist
Jul 13, 2010
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New Kinect Brain Age Will Train Brains and Bodies

Professor Kawashima wants you to drop the DS and start waving your arms as he judges your mind in a new Namco-developed Kinect [http://www.amazon.com/Brain-Age-Train-Minutes-Nintendo-DS/dp/B000EGELP0/ref=sr_1_1?s=videogames&ie=UTF8&qid=1283950669&sr=1-1].

Chances are that you've spent a fair amount of time having your mental age judged by Professor Kawashima, the floating omnipotent head present in both of Nintendo's Brain Age games on the DS. What you might not have known is that Kawashima actually isn't a Nintendo creation. The Professor's Brain Training books have topped Japanese bestseller lists for years, and now, Namco is bringing him back to the gaming world in a Kinect-powered Xbox game that shuns the stylus for hand gestures and arm waving.

At a Japanese Xbox 360 conference held today, Namco unveiled a new Brain Training title called Karada de Kotareu Atarashii Nou-tore (Respond With your Body: New Brain Training, for picky English speakers). Similar to the previous Brain Age titles for the DS, you solve problems related to math, memory, and critical thinking. The difference this time is that you solve these problems through physical motions, doing things like kicking a soccer ball at the correct sum of two numbers.

The game will ask players to do things like read a digital clock and make the correct analog positions with their arms or to form roads with their limbs to guide cars into a parking spot. Other problems require players to touch balloons in the order of the numbers printed on their shells and match the pose of a randomly-picked avatar. One particularly neat minigame, based on Pac-Man, tasks players with guiding the little yellow guy with their right hand while protecting a piece of fruit from enemy ghosts with their left.

Dr. Kawashima supervised the development of the game, working closely with Namco's team on the problem design. It is not yet known whether he'll make an appearance in the game itself, but I certainly won't be satisfied until I see a giant floating head.

Respond With your Body: New Brain Training will launch with the Kinect in Japan on November 20th. Namco has made no comment on an American release, but with the huge success of Nintendo's Brain Age titles, it seems like it is only a matter of time.

Source: Andriasang [http://www.andriasang.com/e/blog/2010/09/08/kinect_brain_training/]

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snow

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Jan 14, 2010
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Wait... The other Brain Age titles were successful? I've never seen anybody play them! I'm not sure on what to say for the rest of the article that doesn't result in Kinect hatred... :(
 

Jared

The British Paladin
Jul 14, 2009
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Oh, I think I have seen this on the DS already...a loooooong time ago...something else, very similar
 

CrashBang

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Jun 15, 2009
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Is the onslaught of shovelware beginning already? Wow
I don't care about the Kinect and it really doesn't bother me for one reason: It's almost like a separate console to the 360 in a way, because it's far removed from the rest of the games on the 360 (trying desperately to avoid using the word hardcore). Shovelware-producing companies will develop family-appealing games for the Kinect and other devs will continue to produce games for the 360 as normal
 

SelectivelyEvil13

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Jul 28, 2010
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Mechsoap said:
isn't this something you learn in grade school?
Seriously, is this who the target audience is or something?

For Brain training, I think I'd rather just download an app for my phone... for free... that if someone sees me playing it, they do not automatically think I've digressed in mental age as I mimic clock hands... Oh what will the neighbors think? :p

In all seriousness, though, I think that something like that would be good for kids to possibly create a more entertaining learning environment.
 

Tom Phoenix

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Mar 28, 2009
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Well, they are going to have to port this to non-Japanese markets if they actually hope to make any sort of money off of this title. Xbox 360's presence in the Japanese console market is abysmal at best. Plus, I seriously doubt that the few Japanese gamers who did buy it bought it for the purpose of playing these kind of games.