CanadianWolverine said:
Don't tell me what to take issue with in this article, casual links between this generation's media pariah and murder just infuriate me to no end.
That said, I already stated that I agree with the issue that those deliberately stay ignorant of violence, real or imagined, then blame others for their ignorance is very infuriating as well.
Want another common fact? Most teenagers play video games that have some degree of conflict and violence, yet we don't see them committing violent acts on the level of murder. Heck, even with degree of error and sample sizes, sources of statistics of violent crime divided by age groups, such as Statistics Canada (not sure what it is in the states or other countries) have been showing a drop in violent crimes for teens and young adults since the advent of video games in the 1980s! ("In comparison, the overall violent crime rate in Canada declined 4% between 1997 and 2006." - http://www.statcan.ca/Daily/English/080516/d080516a.htm)
Well, we are looking, and I for one intend not to be one of those ignorant parents, which shouldn't be too hard since I am a passionate gamer myself. But casually linking real violence and games does not help anything, least of all the sad memories of school shootings.
The US Government's website has such statistics as well, and it is also a downward slope. I did the check a few years ago just to see, and overall violence is decreasing, despite the media loving to reference "gang violence". Most teen violence in America occurs in cities, and in the rather downtrodden slummy areas at that. But those people are just victims of circumstance, as a million and one movies like that Gangster's Paradise flick portrayed in the 90's. :/
The problem is trying to pinpoint causes for violence to begin with. The first is, honestly, human males do have a propensity for violence. A friend of mine and his brothers were raised without violence. Pretty much no TV but Sesame Street and no stories that portrayed acts of violence. Kids had never seen swords in their lives. They hit around the age of five, look at the kitchen knives at the dinner table, and start fighting each other with them. It is a natural instinct for kids to play fight, just as it is a natural instinct for puppies and kittens to do the same. Our natural instinct is to hunt animals for food, and probably to fight for territory and other very base things.
Of course, our brains are more developed than that of animals, so our instinct doesn't have as much influence as it does over animals, but it is still there. I have no problem with kids getting into fist fights at school, as you can learn a lot by fighting, but unfortunately we are going the way of the complete pessimist. But that's a discussion for another time. The point more or less is, we can rationalize that violence is harmful, and therefore we can cause harm that we shouldn't. However, if you rationalize that other people deserve to be harmed, well, there's a lot that can go into that, and you can pinpoint it to just one thing, be it video games, how a kid was raised, how a kid was jeered in school, or even if they are psychotic. Hell, a kid could be jeered at school simply because they are psychotic, or being made fun of could turn them insane.
The best that can be done, however, is try and minimize the potential causes of problems. A rating system on games should be the ONLY responsibility the games industry has, and they've done an excellent job with it. The next step lies on the parents to teach their kids, and if they do a good job, their kids will recognize the difference between fantasy and reality, and their kid will also recognize that making fun of others isn't right. Of course, they may still lose control and do these things anyway, as they are kids.
*sigh*...see? It's just too damn complicated.