Blizzard Believes Microsoft Should Support PC

Logan Frederick

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Aug 19, 2006
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Blizzard Believes Microsoft Should Support PC



Paul Sams, Chief Operating Officer at Blizzard, is wishing that Microsoft would increase its interest in the computing and gaming platform it helped popularize.

PC developers have been increasingly vocal, stressing the postives of the platform for games. Joining the likes of Valve [http://www.escapistmagazine.com/news/view/84074] in expressing its concerns, Blizzard has called out Microsoft to improve PC development.

As part of his question and answer session at the Paris GDC, Blizzard Senior Vice President Rob Pardo replied to a question about Microsoft, "With Microsoft, I think they have a bit of lip service with PC gaming. They have their own game system now, so I don't think it's really in their best interest to support [PC]."

Despite Microsoft's self-interest in the success of the Xbox 360, Sams sees the PC as a platform in which Microsoft has an equal investment.

"Well, their gaming focus is very much on the [Xbox] 360," Sams explained. "And that makes sense, cause they're a hardware manufacturer as well as a software developer. And so they've got a lot of money and investment tied up in that system."

He continued, "Certainly they have a lot in Windows. And Windows is a system that supports all the business applications as well as games."

Sams hopes that the house that Bill Gates built will address the PC market.

"And I kind of look at it and say to myself, and I think similarly to Rob, is that it would be great if they put more emphasis on the Windows operating system, certainly probably the most prominent operating system in the world. Even more so than console boxes," said Sams. "And they own and operate that system, so having them put more energy and effort against it - and they would say that they are, but I think that there's more that can be done."

Ultimately, Sams agrees with Pardo that Microsoft has no incentive to make such an investment in PC gaming. "It makes sense to me, what they're doing, they're putting their energy and focus against the 360," stated Sams, "That's where their huge R&D dollars are that they have to earn out on and that's where I think their gaming bread and butter is right now."

Source: Gamasutra [http://www.gamasutra.com/php-bin/news_index.php?story=19230]

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snuffler

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They'll catch on eventually. When they realize that "OMG WE NEED THIS STUFF TO MAKE GAMES FOR OUR TERRIBAD CONSOLE". Then PC gaming etc will boom again and PCs = Win.
 

oneofm4ny

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May 27, 2007
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Wait 2-3 years and the graphics of the current console generation will look like crap compared to the PC of the future. FUTURE!!!! ;-)

Doesn't Microsoft have this Games for Windows initiative, because they alredy noticed "Oh shit nobody buys our OS if there are no good games for it"?
 

Doug

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Apr 23, 2008
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THE FUTURE IS COMING!

Although to be honest, thats always true - unless time decides that this whole 'going forward' business was a bad idea.
 

L.B. Jeffries

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Nov 29, 2007
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Actually, I think a lull in tech development might be good for PC's. Half the reason games are so expensive is because the developer has to learn a whole new game engine and technology when they want to make a product. Maybe now people will work with stuff they already have and focus on wacky things like innovation or story instead of having the latest tech.
 

magusat999

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I like Windows but if game developers aren't going get cooperation from Microsoft I wouldn't mind partitioning with Linux or something else for games... hey, that's actually a great idea. Why DONT game developers for PC just start making it for another OS? One that runs on PCs? That would be the perfect response to Microsoft's anti-PC-Gaming maneuvers, and gamers would still be able to play their favorite games.
 

AntiAntagonist

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Apr 17, 2008
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L.B. Jeffries said:
Actually, I think a lull in tech development might be good for PC's. Half the reason games are so expensive is because the developer has to learn a whole new game engine and technology when they want to make a product. Maybe now people will work with stuff they already have and focus on wacky things like innovation or story instead of having the latest tech.
Relearning tech is more of a problem for console developers. In the case of consoles you have to learn new APIs, libraries and optimizations.

Developing for PCs can still be hard (having disparate hardware components that all have their own intricacies when interacting with various libraries), but these are mostly handled by resources outside of your development anyway (DirectX, OpenGL, etc).

Microsoft shot themselves in the foot pretty badly with the DirectX10/Vista debacle. Plus it doesn't help them that Ubuntu and Macs are becoming more popular due to Vista's inept use of system resources. The only reason I don't switch is that I hate running anything current gen on an emulator. About the only recommendation that I can make to the big MS is to make DirectX 10/11 available to XP &/or make the next Windows more stable with fewer glitches.
 

ElArabDeMagnifico

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I'm with Blizz. on this, Microsoft is getting better at supporting the PC and just recently announced their plans to improve GFWL and make it a digital distribution service, but man, their support for the PC before this was just embarrassing.
 

tooktook

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Feb 13, 2008
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Consoles come and go but Pc's remain forever.
If you've got the money to support buying every new consoles as they are releases its going to be a smoother experiance.
However for those of us with a bottom to our pockets, Pc's are always going to have a market.