Cthulhu Lords Over Indie RPG Studio's Future

Tom Goldman

Crying on the inside.
Aug 17, 2009
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Cthulhu Lords Over Indie RPG Studio's Future



Zeboyd Games is relying on the high priest of the Great Old Ones to stay in business.

Zeboyd Games' first release on Microsoft's Xbox Live Indie Games platform, the $1 successful [http://www.escapistmagazine.com/news/view/100228-Rise-From-Your-Grave-With-1-Xbox-Live-Indie-RPG] start for the small studio and enabled it move on to a project with a larger scope called Cthulhu Saves the World. In a candid post on the studio's blog, Zeboyd has revealed that its future may hinge on getting Cthulhu out in December and selling a very specific number of copies.

Cthulhu Saves the World will have a retro style just like Breath of Death VII, which is arguably what drew gamers to the RPG, but every aspect is reportedly getting an upgrade. In addition to a new story that focuses on a "good" Cthulhu (he won't be eating your face), the graphics, battles, and environments will look and feel even better.

Making a "better" game has apparently pushed Zeboyd right to its limit. The game is part of the Indie Games Winter Uprising [http://www.escapistmagazine.com/news/view/105360-Xbox-Live-Indies-Rise-Up-to-Prove-They-Dont-Suck], where multiple developers have teamed up to show that Xbox Live Indie Games can be a lot of fun for just a dollar or three, but it's been extended from the first week of December to the entire month due to development issues. Zeboyd says that it still needs to finish a few details on the game, but time is of the essence. If it doesn't get Cthulhu out in December and sell a certain number of copies, the studio might have to stop working for a while.

Zeboyd reveals that Xbox Live Indie developers will get paid in February for any sales made in the final quarter of 2010, but won't get paid until May for sales in early 2011. If Cthulhu slips to 2011, Zeboyd will likely have to start working second jobs to make ends meet, instead of working part-time in the "real world" and part-time in game development as it is now. Zeboyd also posted that Cthulhu will have to sell at least 5,000 copies for it to resume development as is, but if it sells 10,000 or more in December the studio will be in business full time.

Looking back, Zeboyd would have liked to put out a smaller project before the ambitious Cthulhu Saves the World to keep revenue coming in, but is very happy with the upcoming game and says it's shaping up well. Cthulhu will be priced at $3 this time due to its upgrades and larger scope, which is still a very easy price to pay for a fun, old-school RPG. It'll be interesting to see if Zeboyd can reach its goal and make it as a full time indie studio, or if gamers will end up skipping out on its second release. I know I have my $3 ready. Is there anyone that doesn't want to play an RPG starring Cthulhu?

Source: Zeboyd Games [http://zeboyd.com/2010/12/06/cthulhu-saves-the-world-progress-report-indie-games-winter-uprising-extension/]

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Kwatsu

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Feb 21, 2007
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Tom Goldman said:
Is there anyone that doesn't want to play an RPG starring Cthulhu?
Plus you might incur the wrath of an Elder God if you don't...
 

coldfrog

Can you feel around inside?
Dec 22, 2008
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I'd pay even more than that for this if A: It meant he'd stay in business and B: He can be guaranteed to deliver on both the humor and challenge of the first game while advancing the game play and style, and I feel pretty confident about B, but a lot of information shows that lower prices can increase sales even more if done right, so lets hope it helps.

This is pretty much a must-buy for me. I'd love to see even larger scale stuff from Zeboyd.
 

pneuma08

Gaming Connoisseur
Sep 10, 2008
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I already have my $3 ready to go directly into that guy's bank account. If only that were possible.
 

GeraldT

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Dec 7, 2010
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Awesome game - BoDVII was already one of the best indies I ever played and this is going to be even better I´m sure. There is a preview here with screenshots: http://indienerds.com/wordpress/?p=1432
 

Zeboyd Games

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Dec 7, 2010
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Yes, you get to fight Shoggoths - http://zeboyd.com/wp-content/uploads/2010/08/Shoggoth-Approaches.png

And after the 360 version comes out, we're going to work on releasing on Steam.
 

SomeGuyNamedKy

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Sep 25, 2008
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Zeboyd Games said:
Yes, you get to fight Shoggoths - http://zeboyd.com/wp-content/uploads/2010/08/Shoggoth-Approaches.png

And after the 360 version comes out, we're going to work on releasing on Steam.
Thanks for the update. Once this gets released on Steam, you'll have my money in your account within 3 seconds.
 

BloodRed Pixel

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Jul 16, 2009
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Cthulhu SAVING the world is just UTTERLY WRONG!!!!!!!

This is a punch in the face of the decayed corpse of HP Lovecraft himself.
 

Andronicus

Terror Australis
Mar 25, 2009
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Zeboyd Games said:
Yes, you get to fight Shoggoths - http://zeboyd.com/wp-content/uploads/2010/08/Shoggoth-Approaches.png

And after the 360 version comes out, we're going to work on releasing on Steam.
Just out of curiosity, is this game going to released on the Australian XBox Live Game Marketplace, unlike Breath of Death, which still has yet to see the light of day down under?

Seems a shame to shaft an entire population based on the fact that we dared to be born in Australia, especially considering you need to get as many sales as possible. If Breath of Death was actually available to me, I would gladly pay for it, but as it stands, I'm a lost sale.
 

GeraldT

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Dec 7, 2010
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@Andronicus: No it will not be released in Australia, because the Australian goverment does not permit games to be released that are not "officially" rated. That´s why the entire Indie Channel is not available in down under.

That said - sure every Australian can play BoDVII or the coming CSTW ... all you need is a new account that is US. Many Australians do it and so far I never heard anyone got banned for it. MS is certainly not one to blame people for doing it.