Vanillaware's Next Gorgeous RPG Features "Infinite Player" Online Mode

Tom Goldman

Crying on the inside.
Aug 17, 2009
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Vanillaware's Next Gorgeous RPG Features "Infinite Player" Online Mode

Muramasa and Odin Sphere developer Vanillaware is back with a new RPG that features an innovative multiplayer mode.

Vanillaware is known for absolutely gorgeous games such as the PS2's [http://www.amazon.com/Odin-Sphere-Playstation-2/dp/B000IONGU4/ref=sr_1_1?s=videogames&ie=UTF8&qid=1301591674&sr=1-1], and that won't change with the studio's newly announced Grand Knights Story. What will be different in the upcoming PSP title is the change from Vanillaware's typically action-focused gameplay mechanics to turn-based battles, along with the addition of a multiplayer mode.

Grand Knights Story is set in the fantasy world of Ristia, which doesn't look too different from the lands of Odin Sphere. Players choose from three characters of three different warring kingdoms: Logress, Union, and Avalon. King Fausel is from Logress, the "ancient kingdom," which is surrounded by mountains and ruled by a tyrant. King Leon is from Union, the "kingdom of the knights," which is ruled by the church. Lastly, Queen Muse is from Avalon, the "kingdom of magic," whose members have magical abilities.

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After choosing a main character, players will customize their own band of knights with different looks, voices, and more. Once a party is created, you'll set out on a journey and engage in turn-based battles. Screenshots show an overworld map with players moving along paths through set points. This is Vanillaware here, so the game will probably throw more at players than just having to press "A" to fight.

Though the game won't be on a console this time, Vanillaware is still trying to be ambitious by squeezing everything it can out of the PSP and taking advantage of the handheld's wireless features. Andriasang reports that Grand Knights Story will allow "infinite" players in its multiplayer mode. Exactly what this means isn't quite clear, but the game will definitely feature network support and not just ad-hoc play. Director Tomohiko Deguchi says Grand Knights Story will "fuse offline and online," connecting players in battle, but not necessarily having them play together. It's all a little ethereal at the moment, yet intriguing.

Grand Knights Story is scheduled for a summer 2011 release in Japan. No announcements have been made for other regions at this time.

Source: Famitsu [http://www.andriasang.com/e/blog/2011/03/31/grand_knights_history_screens/]


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teh_Canape

New member
May 18, 2010
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how about they re-relase Princess Crown with localization?

such a glorious RPG that I will never be able to play properly unless i learn japanese T-T
 

mireko

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Sep 23, 2010
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While the PSP isn't going to go away for some time yet, this could be a great send-off for everyone who's migrating to the NGP or the 3DS.

In any case, more Vanillaware is always a good thing.
 

Tanis

The Last Albino
Aug 30, 2010
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VERY nice...doubt it'll get an English release.


Princess Crown gets a PSP port and no English release...

:(
 

teh_Canape

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May 18, 2010
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mireko said:
While the PSP isn't going to go away for some time yet, this could be a great send-off for everyone who's migrating to the NGP or the 3DS.

In any case, more Vanillaware is always a good thing.
indeed it is

as much as I said I couldn't truly enjoy Princess Crown, I'd be lying if I said I didn't enjoyed it at all

as well as Odin Sphere

so yeah, Vanillaware knows their shit when it comes to RPGs, and it might even be a system seller to me if it gets an international release

btw, nice Kei Sagami avatar
 

Scarim Coral

Jumped the ship
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Oct 29, 2010
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God dammit I like the sound of it (I'm crazy for all thing customability) and I did like the game Muramasa but I don't own a PSP.
 

Zom-B

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Feb 8, 2011
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Very intrigued by this. Really, really enjoy Odin Sphere, even if I do find the difficulty a bit too much in some spots. And, in fact I'll be honest, I really got stuck on the game and gave up a while back, but one of these days I'm going to pick it up again. Or at least start over. I think I made some mistakes in the way I progressed through the game and made it harder for myself.

Either way, it's a great game and I'd love to see more gorgeously illustrated 2D sprites in video games. I think it's a style that's been far to neglected because of the rise of polygons. Nothing wrong with polygons of course, I just think there's room for more 2D games in the world.
 

Worgen

Follower of the Glorious Sun Butt.
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Whatever, just wash your hands.
dammit, make it for the 3ds or a console, dont make me dust off my psp
 

Fenixius

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Feb 5, 2007
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Well, I was very interested until I read "PSP". Dead platform should stay dead :<

More specifically, I really wish Sony had supported it properly internationally. It's "dead" due to the lack of support it recieves; Sony really gave up on it in Australia and in Europe :\