The Boss can look however you want him/her to look, Blazkowicz is based off the original design from Wolf3D, Walker is deliberately made as generic as possible and the rest of them, especially Geralt and TNO are anything but generic.Nazulu said:Our community is only looking at the writing side, but what about the game play and design? Because gaming is more than just writing. Most of these characters look generic and forgettable.
So the boss's design doesn't even matter then. Doesn't matter what Blazkowicz original design is. That's not a defense for for Walker. And I agree TNO and Geralt are not, that's why I said most.RealRT said:The Boss can look however you want him/her to look, Blazkowicz is based off the original design from Wolf3D, Walker is deliberately made as generic as possible and the rest of them, especially Geralt and TNO are anything but generic.Nazulu said:Our community is only looking at the writing side, but what about the game play and design? Because gaming is more than just writing. Most of these characters look generic and forgettable.
Yes it is a defense for Walker because the game was intentionally trying to invoke the feeling of a Generic Military Shooter #27 so it could then deconstruct the heck out of the genre and Walker's design was a part of it. You haven't played Spec Ops, have you? A great game if you hate modern military shooters.Nazulu said:So the boss's design doesn't even matter then. Doesn't matter what Blazkowicz original design is. That's not a defense for for Walker. And I agree TNO and Geralt are not, that's why I said most.RealRT said:The Boss can look however you want him/her to look, Blazkowicz is based off the original design from Wolf3D, Walker is deliberately made as generic as possible and the rest of them, especially Geralt and TNO are anything but generic.Nazulu said:Our community is only looking at the writing side, but what about the game play and design? Because gaming is more than just writing. Most of these characters look generic and forgettable.
No it's not a defense. You can't say Walker has interesting design because he was meant to be intentionally bland for message sake.RealRT said:Yes it is a defense for Walker because the game was intentionally trying to invoke the feeling of a Generic Military Shooter #27 so it could then deconstruct the heck out of the genre and Walker's design was a part of it. You haven't played Spec Ops, have you? A great game if you hate modern military shooters.Nazulu said:So the boss's design doesn't even matter then. Doesn't matter what Blazkowicz original design is. That's not a defense for for Walker. And I agree TNO and Geralt are not, that's why I said most.RealRT said:The Boss can look however you want him/her to look, Blazkowicz is based off the original design from Wolf3D, Walker is deliberately made as generic as possible and the rest of them, especially Geralt and TNO are anything but generic.Nazulu said:Our community is only looking at the writing side, but what about the game play and design? Because gaming is more than just writing. Most of these characters look generic and forgettable.
Which I didn't say, I said that his design was bland on purpose so the game could get its point across better.Nazulu said:No it's not a defense. You can't say Walker has interesting design because he was meant to be intentionally bland for message sake.RealRT said:Yes it is a defense for Walker because the game was intentionally trying to invoke the feeling of a Generic Military Shooter #27 so it could then deconstruct the heck out of the genre and Walker's design was a part of it. You haven't played Spec Ops, have you? A great game if you hate modern military shooters.Nazulu said:So the boss's design doesn't even matter then. Doesn't matter what Blazkowicz original design is. That's not a defense for for Walker. And I agree TNO and Geralt are not, that's why I said most.RealRT said:The Boss can look however you want him/her to look, Blazkowicz is based off the original design from Wolf3D, Walker is deliberately made as generic as possible and the rest of them, especially Geralt and TNO are anything but generic.Nazulu said:Our community is only looking at the writing side, but what about the game play and design? Because gaming is more than just writing. Most of these characters look generic and forgettable.
But that is what I was talking about. The design being bland, that it's not a point in his favour.RealRT said:Which I didn't say, I said that his design was bland on purpose so the game could get its point across better.Nazulu said:No it's not a defense. You can't say Walker has interesting design because he was meant to be intentionally bland for message sake.RealRT said:Yes it is a defense for Walker because the game was intentionally trying to invoke the feeling of a Generic Military Shooter #27 so it could then deconstruct the heck out of the genre and Walker's design was a part of it. You haven't played Spec Ops, have you? A great game if you hate modern military shooters.Nazulu said:So the boss's design doesn't even matter then. Doesn't matter what Blazkowicz original design is. That's not a defense for for Walker. And I agree TNO and Geralt are not, that's why I said most.RealRT said:The Boss can look however you want him/her to look, Blazkowicz is based off the original design from Wolf3D, Walker is deliberately made as generic as possible and the rest of them, especially Geralt and TNO are anything but generic.Nazulu said:Our community is only looking at the writing side, but what about the game play and design? Because gaming is more than just writing. Most of these characters look generic and forgettable.
Unless there's a good reason for it and there is. The design is bland not because the developers couldn't do better.Nazulu said:But that is what I was talking about. The design being bland, that it's not a point in his favour.RealRT said:Which I didn't say, I said that his design was bland on purpose so the game could get its point across better.Nazulu said:No it's not a defense. You can't say Walker has interesting design because he was meant to be intentionally bland for message sake.RealRT said:Yes it is a defense for Walker because the game was intentionally trying to invoke the feeling of a Generic Military Shooter #27 so it could then deconstruct the heck out of the genre and Walker's design was a part of it. You haven't played Spec Ops, have you? A great game if you hate modern military shooters.Nazulu said:So the boss's design doesn't even matter then. Doesn't matter what Blazkowicz original design is. That's not a defense for for Walker. And I agree TNO and Geralt are not, that's why I said most.RealRT said:The Boss can look however you want him/her to look, Blazkowicz is based off the original design from Wolf3D, Walker is deliberately made as generic as possible and the rest of them, especially Geralt and TNO are anything but generic.Nazulu said:Our community is only looking at the writing side, but what about the game play and design? Because gaming is more than just writing. Most of these characters look generic and forgettable.
I understand your reasoning, but you don't understand me at all it seems.RealRT said:Unless there's a good reason for it and there is. The design is bland not because the developers couldn't do better.
Maybe.Nazulu said:I understand your reasoning, but you don't understand me at all it seems.RealRT said:Unless there's a good reason for it and there is. The design is bland not because the developers couldn't do better.
I'll just ask you; is Walkers design bland to you?
Lol, I was expecting a no from you.RealRT said:Maybe.Nazulu said:I understand your reasoning, but you don't understand me at all it seems.RealRT said:Unless there's a good reason for it and there is. The design is bland not because the developers couldn't do better.
I'll just ask you; is Walkers design bland to you?
Going back to your original point, good design doesn't mean squat if the writing is bad. Writing is what characters live and die by.
Yeah, well, again, if a character is a complete and utter twat, I can't spend an entire game with them no matter how powerful and cool-looking they are. The Assassin's Creed series is a prime example. Also, do play Spec Ops.Nazulu said:Lol, I was expecting a no from you.RealRT said:Maybe.Nazulu said:I understand your reasoning, but you don't understand me at all it seems.RealRT said:Unless there's a good reason for it and there is. The design is bland not because the developers couldn't do better.
I'll just ask you; is Walkers design bland to you?
Going back to your original point, good design doesn't mean squat if the writing is bad. Writing is what characters live and die by.
Bad writing can kill anything, but that's not really problem for the well designed till they have a milked out a sequel that expands beyond what it should. Writing isn't the only entertainment in video games, it's not even half. It's also design, game play, their abilities, and other things that make people enjoy their company.
I can see somewhat your main interests now, but I'm not like you RT. I actually try to see the strengths each game/developer has instead of just reflecting my own specific views only.
For fuck sake man! I've played Spec Ops. Yahtzee made a big deal out of it so how could I not.RealRT said:Yeah, well, again, if a character is a complete and utter twat, I can't spend an entire game with them no matter how powerful and cool-looking they are. The Assassin's Creed series is a prime example. Also, do play Spec Ops.Nazulu said:Lol, I was expecting a no from you.RealRT said:Maybe.Nazulu said:I understand your reasoning, but you don't understand me at all it seems.RealRT said:Unless there's a good reason for it and there is. The design is bland not because the developers couldn't do better.
I'll just ask you; is Walkers design bland to you?
Going back to your original point, good design doesn't mean squat if the writing is bad. Writing is what characters live and die by.
Bad writing can kill anything, but that's not really problem for the well designed till they have a milked out a sequel that expands beyond what it should. Writing isn't the only entertainment in video games, it's not even half. It's also design, game play, their abilities, and other things that make people enjoy their company.
I can see somewhat your main interests now, but I'm not like you RT. I actually try to see the strengths each game/developer has instead of just reflecting my own specific views only.