Another list that feels it should be retired unless you're bringing new stuff to the foray. Some of those aren't even that bad, so much as bad for the time and the hype. DNF's largest problem was less the game than it was a shooter far outstripped by other games over its development cycle.
I mean, just as a few bad examples:
Swordquest (Atari 2600) - Known for the big unfinished contest, the games themselves are a kind of tedium no one should suffer. Put the objects in the correct rooms in increasing order of complexity. (the first one was 16 items correctly placed in 12 rooms with o mistakes and no clues as to what went where.) More tedius than ET and far more complex.
Dragon's Lair (NES): Unless he was doing a themed retrospective, the AVGN did his best to cover as much of a game as possible, beating many outright unplayable ones. The fact he never got more than the second screen in Dragon's lair is testament to it's level of shit.
Bill and Ted's Excelent Adventure: I own this one and it's the only game I wouldn't consider re-buying on virtual console. Find items by jumping in rocks and other placed you can't walk and avoid villagers. It's just the most unfun thing I've played.
Leisure Suit Larry: Box office Bust: No one expects much froma game desiged to be 13 year old's idea of raunchy fun, but the game didn't even have that, leaving us with a crappy sandbox with very bad olision detection, unosable dating sime mini games, and a hunt for statues with no incentive to finish.
Mortal Kombat Special Forces: You ever have that game you rented with high hopes, brought ti home, realized it was garbage quickly, but still kept playing to avoid a wasted weekend and $5. This was one of mine. I know I beat it, but I've repressed the whole thing.
Oh, if you want a decent superman game, try the Genesis platformer. It's shot and kind of difficult, but it's you know, playable. The beat em up based on the death and return also wasn't bad.