"Anachronox was caught in the slow-motion explosion of a drama bomb. Ion Storm Dallas was busy eating itself, a process chronicled everywhere from NPR to Gamespot to our own magazine, and Tom Hall was caught in the middle. 'I had different roles at different times: Chief Creative Officer, President, etc. But, basically, I served as the Project Lead on Anachronox, and, where I could, as conscience of the company.' He blames Ion's collapse on the company's lack of focus, or rather, their focus on things other than game development. 'Once there was a re-focus on making games - boom, they got done.'"