Stolen Pixels #22: Awesome'd: Episode 1

Shamus Young

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Stolen Pixels #22: Awesome'd: Episode 1

Hey, neato - adventure games don't suck anymore! Well, some of them don't, anyway.

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pseudoidiot

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I really need to try out the first season of Sam & Max sometime. I LOVED the original that came out ages ago, and I had a ton of fun playing the first Strong Bad episode.

Regardless, great comic as always. Can't wait to see where it goes.
 

gains

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". . . shoot through the door until the noise stops."

I think you've nailed Max's personality there. Ever tried to get Tell Tale to hire you as a writer?
 

Loneduck3

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Jul 12, 2008
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I like how you referenced that the closet was where they were storing their cheese. Looking forward to more.
 

Shamus Young

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gains post=6.71900.741171 said:
". . . shoot through the door until the noise stops."

I think you've nailed Max's personality there. Ever tried to get Tell Tale to hire you as a writer?
Praise indeed.

And look, they're hiring!

http://www.telltalegames.com/company/jobs/
 

ElArabDeMagnifico

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I just realized how much potential sam and max screenshots have to be pure comic gold.

Anyway, I'm with "gains" on this one, I loved it because of how well you nailed their personalities. I'd actually expect to see this in one of the episodes.
 

Dectilon

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Shamus Young post=6.71900.741237 said:
gains post=6.71900.741171 said:
". . . shoot through the door until the noise stops."

I think you've nailed Max's personality there. Ever tried to get Tell Tale to hire you as a writer?
Praise indeed.

And look, they're hiring!

http://www.telltalegames.com/company/jobs/
Maybe you can write Strong Bad better than they have. Hell, you're ahead so far : P
 

shMerker

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Oct 24, 2007
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Something I find funny about the episodic games trend is that it existed decades ago as a model for shareware, either with a game being released as seperate, self-contained episodes, or releasing the first episode as a freebie and charging for the remaining ones.

Valve's whole episodic experiment is kind of weird. But actually it has sped up their development cycle. Or at least given it more feedback. It was 6 years between Half-Life 1 and 2. The two episodes have come out over the 4 years since then. If they can get the third episode out by 2010 they'll have made Half-Life 3 in about the same amount of time it took to make 2, but with releases of sizable portions during that time.

Any way you slice it they're still doing better than Ritual, who released 1 episode of Sin and then got bought out by a casual games company.
 

Halbert

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We know you liked Sam and Max, Shamus, but how did you like the Strong Bad game?
 

Shamus Young

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The first Strong bad game was pretty good. The second one (came out just a few days ago) is even better. They're doing a tremendous job.

And they're coming out with Bone, and Wallace & Gromit next.
 

Aries_Split

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Shamus Young post=6.71900.743228 said:
The first Strong bad game was pretty good. The second one (came out just a few days ago) is even better. They're doing a tremendous job.

And they're coming out with Bone, and Wallace & Gromit next.
I just downloaded the second episode, I'm about half way through it, and they improved HUGELY on the first.

I'm not sure what they changed, but it worked. Great.

Everything felt tighter, smarter, and funnier.