Deus Ex: Human Revolution Dev Says Running and Gunning Won't Work
You can shoot your way through the new Deus Ex game, but you've got to be smart about it.
If you try to play Deus Ex: Human Revolution [http://www.amazon.com/Deus-Ex-Human-Revolution-Xbox-360/dp/B002I0JA7E/ref=sr_1_1?s=videogames&ie=UTF8&qid=1313164223&sr=1-1] like it was Call of Duty, you're going to find yourself very quickly riddled with bullets. That's the message from developer Eidos Montreal, who says that the game is more about tactics than mindless shooting.
Game director Jean-Francois Dugas said that shooting your way through the game was an entirely valid way to play the game, although he noted that it was only the tip of the iceberg in terms of what the game had to offer. But it would still be important for players to think about how they approached fights, he explained, which in turn would hopefully encourage them to try tactics other than just filling the air with lead.
"If you run and shoot like a headless chicken, you're going to get your ass kicked and you'll have a tough time," Dugas said. "If you plan accordingly and examine your enemies you'll start to go beyond the direct path and look at alternate things in the game. As you do that, you may stumble across something that alludes to the richness the game has to offer."
While Dugas seems happy with it now, he admitted that getting the balance and difficulty right had taken a lot of work. Early versions of the game, he said, had been too easy, and playtesters had been breezing through the game as if it was a regular shooter. After tweaking and retuning the game, Eidos Montreal found that people would tend to try to play the game like a shooter, get killed a few time, and then start exploring other options.
Deus Ex: Human Revolution comes out for PC, PS3, and Xbox 360 on August 23rd.
Source: Gameshark [http://www.gameshark.com/features/848/p_10/Deus-Ex-Human-Revolution-Developer-Interview.htm]
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You can shoot your way through the new Deus Ex game, but you've got to be smart about it.
If you try to play Deus Ex: Human Revolution [http://www.amazon.com/Deus-Ex-Human-Revolution-Xbox-360/dp/B002I0JA7E/ref=sr_1_1?s=videogames&ie=UTF8&qid=1313164223&sr=1-1] like it was Call of Duty, you're going to find yourself very quickly riddled with bullets. That's the message from developer Eidos Montreal, who says that the game is more about tactics than mindless shooting.
Game director Jean-Francois Dugas said that shooting your way through the game was an entirely valid way to play the game, although he noted that it was only the tip of the iceberg in terms of what the game had to offer. But it would still be important for players to think about how they approached fights, he explained, which in turn would hopefully encourage them to try tactics other than just filling the air with lead.
"If you run and shoot like a headless chicken, you're going to get your ass kicked and you'll have a tough time," Dugas said. "If you plan accordingly and examine your enemies you'll start to go beyond the direct path and look at alternate things in the game. As you do that, you may stumble across something that alludes to the richness the game has to offer."
While Dugas seems happy with it now, he admitted that getting the balance and difficulty right had taken a lot of work. Early versions of the game, he said, had been too easy, and playtesters had been breezing through the game as if it was a regular shooter. After tweaking and retuning the game, Eidos Montreal found that people would tend to try to play the game like a shooter, get killed a few time, and then start exploring other options.
Deus Ex: Human Revolution comes out for PC, PS3, and Xbox 360 on August 23rd.
Source: Gameshark [http://www.gameshark.com/features/848/p_10/Deus-Ex-Human-Revolution-Developer-Interview.htm]
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