95: Mid-Level Exceptions

The Escapist Staff

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Jul 10, 2006
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"I found some interesting similarities between all these games. They are, by genre and platform, very different games. The traits most commonly assigned to videogames - genre, platform, marketing clout - vary widely within the list, so clearly the answer cannot be found within conventional boundaries. God of War was a very recent console-based big-budget, high-tech, hyper-violent, heavily-marketed hit. Championship Manager is a strategic soccer simulation series in which the player acts as club manager. There's virtually nothing in the way of graphics or sound, and the games are not well-known in the U.S. - quite the opposite of God of War.
"So what, then, is the commonality making these games similarly great? These games are all missing a chunk of the story!"
Rowan Kaiser examines the concept of missing middle narrative, and why sometimes designing a game with less makes for a more compelling experience.
Mid-Level Exceptions