Self
fulfilling
prophecy.
Seriously. I'm getting kind of tired of hearing this kind of "oh well what can you do" hopeless self-defeating nonsense when something like Clover's demise comes up, especially from the more sophisticated (I assume) developers, press and gamers that read Escapist. If even the people who dug Okami wrote it off the moment it was released as "too different/interesting to be successful", how are publishers and non-gamers supposed to change their attitudes?
Perspective and tone are just so important when you're talking about new ideas and IP. Nintendo has made tons of money off things that are far weirder than Okami, and it's because they have confidence in it internally, they project that confidence to the rest of the world, and the rest of the world buys it (if it actually turns out well).
Meanwhile, other companies develop product they have no confidence in, they're terrified of the risk it represents and consumers pick up on this. Developers read headlines like "Vision Doesn't Sell Copies", nod their heads and file that away as another line to bring out next time someone has a cool idea.
I'm dead serious about this. Conservatism and fear are self-perpetuating, and the truth is that the mass market(s) are far more interested in "out there", new or interesting stuff than we give them credit for. The change has to start with us. It's understandable to become discouraged when something you think is cool fails in the marketplace, but that's no excuse to go into a permanent cynical sulk of nerdly elitism and doom the next Psychonauts the instant it appears. We need to be the ones fighting for it.
Agree with emerald and bill, Okami would have been a stellar Wii launch title, but the timing just wasn't right.