What are you trying to say? I don't think you're implying that the input scheme somehow fundamentally separates violent content on the Wii from violence on any other hardware. Is your point that the people who already don't like video games are going to use this to reinforce their bias? Well that's a huge shocker. I mean, nobody could possibly have imagined that the people who took Mortal Kombat to Capitol Hill, or who raised a ruckus over the fantasy that there were genitalia in The Sims 2, would also cry wolf over waving a remote. I'm a little disappointed that it took three pages to say something so obvious, but I'm more disappointed at the opinion espoused here. We shouldn't make good games (this is, of course, assuming that representative gestures make a game better, which is something the author seems to concede), because the anti-game crusaders will use it against us? Have they not demonstrated time and time again that they'll find all the ammunition they need, and if they can't find it, they'll make some up?
If we want to put an end to all this punditry, the thing to do is to prove now, when it matters, that games are a medium with maturity and integrity. Ignore the critics and they will eventually go away. The more we act like we have something to prove, the truer it will be. Look at what happened to comic books when they caved in to the Comics Code Authority: forty years later, what kind of a reputation do they have? We don't want that to happen to games.