A good 'mindfuck' video game to play?

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Blow_Pop

Supreme Evil Overlord
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American McGee's Alice
Shadow of the Colossus, I still feel bad for killing all the ones that WEREN'T trying to kill me or attack me
the Metal Gear Solid series
the Silent Hill series.
 

Phoenix Arrow

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dark_taint92 said:
Phoenix Arrow said:
dark_taint92 said:
I've decided i know love you three guys just for mentioning eternal darkness : sanitys requiem its one of the most mind bendiest games i've every played. i can genuinely say that its the only game ive played every that made me wee m self of several occasions
I said Eternal Darkness in the post above you and you ignored it. Man, that is frosty.
ooh sorry man u must of posted whilst i was typing.
okayy im declaring my love for you to. that was positivley the best game ever
It's ok, I'm over it. I never had a GameCube but I went around a friends house and played like every day after school. We did the old switch players when you die technique. Oh, to be 13 again.
 

Megacherv

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Squeaksx said:
Whether being horr-or not (sorry,) I've always liked a good mindfuck when it came to games, but I'm sort of lost on what to try next. I've played Condemed 1-2, Fear, Silent Hill 2, Resident Evil 1,4. What other games do you think I should try for a good mindfuck?
That Time Fcuk game that was posted on Alt+Escape. I don't even know how long I played it for, all I knew is that it was worth it.
 

Rob Sharona

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Metal Gear Solid 2 was very mindfucky (yeah it's a word).
Also Earthworm Jim 1 and 2 were bonkers and surreal.
 

henrebotha

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birdbrain18 said:
Eversion Iff you are easily mind fucked (like me).
That game was sweet. :D Though many of the entries from that competition were equally cool (though not always of the mind-raping kind), like Verge.
 

syndicated44

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Penumbra overture and black plague the graphics are kinda dated but the game is freaky as hell. Like one part there is a nest of spiders in the wall and for the first 10 minutes you occasionally hear this little scratching of feet as you go through the game. Then you get to a room that requires to now to venture into the crawlspace. Your clausterphobic the scratching of feet is louder and before you know it there is one jumping out at you.

Prolly not the best example for a mindfuck but to give away any other part of the game gives away the story. Regardless I highly recomend it, it was the first game in a loooooong time to actually freak me out.
 

SillyNilly

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Michael_McCloud said:
Bioshock was a good mindbending title, though I would suggest going old school and playing Earthbound. The last boss is mindfuck in a bottle.
Yes, I have to agree with you on the final boss in Earthbound. Gygas projects the creepiest vibe ever, like a thousand years of unheard screams of insanity suddenly lashed out at you!

Bioshock has a very deep atmosphere that grabs at you from the shadows. The game must be experienced itself for one to understand.

Splitter said:
I remember when I first played MGS2 and I got to that bit, not knowing what was going to happen.
The first codec call I got from the Colonel was something along the lines of:
"You're not trying to cheat the game are you Raiden? Thats pretty low."
I don't remember the exact phrasing but it was along those lines.
Especially as I wasn't using cheats or anything, I wasn't sure whether the game thought I was cheating and that was the way it responded if you did or if it was supposed to be happening.
In an attempt to make sense of it I called back and got the one mentioned directly above.
I was actually thinking that maybe technology had chosen that exact moment to go crazy and revolt against mankind. Then I realised how stupid I was to think that.

The whole experience wasn't helped by the fact that I was playing when it was very late in semi-darkness, I was the only one awake and in those secitons the codec view is zoomed in on the colonels face.

But yes, that was a huge mindfuck.
Upon nearing that part of MGS2 (In Arsenal Gear) everything started to give me the creeps. The scenery creeped me out, the terrifying music only made it worse, and the darkness and cold metal interior gave me the chills.


Then, it got worse.

The Colonel had told me to turn off the game, because I had been playing for too long. "What's this? How does the Colonel, a character in the game, tell another character to turn off the 'game' he exists in?" Quickly, I knew he was talking to me, outside of the television screen from inside of a game, a player controlling Raiden at my will. I thought to myself, and my curiosity pushed me to learn more of what just happened.

Unfortunately, the more I heard the Colonel's codec messages, the more confused I became, and the more I thought that my PS2 became sentient! Boy, Kojima had tricked us big time!

But soon after all the craziness surrounding Arsenal Gear, I learned that..
Emma Emmerich, Otacon's sister, had planted a computer virus into GW, a collection of supercomputers designed to create a complex and superior Artificial Intelligence. Upon implanting the worm, GW's programming corrupted, and so had the programming to run fake Colonel's AI. Don't doubt Colonel Campbell's existence though, because he exists, and made an appearance early in the game. It's just that the fake Colonel and fake Rose were created to guide Raiden throughout the Plant. They had hidden intentions though..

By 'they', I mean 'The Patriots'.
 

DoktorSleepless

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Eversion, if it hasn't been said already. It's a freeware game.
http://zarat.us/tra/offline-games/eversion.html
 

Sassafrass

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HT_Black said:
Batman: Arkham Asylum. Some of that stuff will MESS YOU UP.
I'm guessing you're talking about the Scarecrow parts. I found those parts a bit freaky, but not in a mindfuck way, more of a "HOLY CRAP, HE'S MASSIVE!" way.

OT: I haven't really got a mindfuck game, but I hear FEAR is quite good.
 
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Silent Hill 2 and Call of Cthulu: Dark Corners of the Earth should be at the top of your list. System Shock 2 is also a good mind-trip game.
 

HT_Black

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sasquatch99 said:
HT_Black said:
Batman: Arkham Asylum. Some of that stuff will MESS YOU UP.
I'm guessing you're talking about the Scarecrow parts. I found those parts a bit freaky, but not in a mindfuck way, more of a "HOLY CRAP, HE'S MASSIVE!" way.

OT: I haven't really got a mindfuck game, but I hear FEAR is quite good.
Not the Scarecrow specifically...there's also some of the things the Joker did, and a few easter eggs involving Mr. Zsaz...yech.
 

DJDarque

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If a somewhat sexually explicit game doesn't bother you, Divi-Dead was possibly the biggest mindfuck I've ever experienced.
 

manicfoot

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JoobNoob said:
Michael_McCloud said:
Bioshock was a good mindbending title, though I would suggest going old school and playing Earthbound. The last boss is mindfuck in a bottle.
Yes, I have to agree with you on the final boss in Earthbound. Gygas projects the creepiest vibe ever, like a thousand years of unheard screams of insanity suddenly lashed out at you!

Bioshock has a very deep atmosphere that grabs at you from the shadows. The game must be experienced itself for one to understand.

Splitter said:
I remember when I first played MGS2 and I got to that bit, not knowing what was going to happen.
The first codec call I got from the Colonel was something along the lines of:
"You're not trying to cheat the game are you Raiden? Thats pretty low."
I don't remember the exact phrasing but it was along those lines.
Especially as I wasn't using cheats or anything, I wasn't sure whether the game thought I was cheating and that was the way it responded if you did or if it was supposed to be happening.
In an attempt to make sense of it I called back and got the one mentioned directly above.
I was actually thinking that maybe technology had chosen that exact moment to go crazy and revolt against mankind. Then I realised how stupid I was to think that.

The whole experience wasn't helped by the fact that I was playing when it was very late in semi-darkness, I was the only one awake and in those secitons the codec view is zoomed in on the colonels face.

But yes, that was a huge mindfuck.
Upon nearing that part of MGS2 (In Arsenal Gear) everything started to give me the creeps. The scenery creeped me out, the terrifying music only made it worse, and the darkness and cold metal interior gave me the chills.


Then, it got worse.

The Colonel had told me to turn off the game, because I had been playing for too long. "What's this? How does the Colonel, a character in the game, tell another character to turn off the 'game' he exists in?" Quickly, I knew he was talking to me, outside of the television screen from inside of a game, a player controlling Raiden at my will. I thought to myself, and my curiosity pushed me to learn more of what just happened.

Unfortunately, the more I heard the Colonel's codec messages, the more confused I became, and the more I thought that my PS2 became sentient! Boy, Kojima had tricked us big time!

But soon after all the craziness surrounding Arsenal Gear, I learned that..
Emma Emmerich, Otacon's sister, had planted a computer virus into GW, a collection of supercomputers designed to create a complex and superior Artificial Intelligence. Upon implanting the worm, GW's programming corrupted, and so had the programming to run fake Colonel's AI. Don't doubt Colonel Campbell's existence though, because he exists, and made an appearance early in the game. It's just that the fake Colonel and fake Rose were created to guide Raiden throughout the Plant. They had hidden intentions though..

By 'they', I mean 'The Patriots'.
That whole section is why MGS2 is one of my favourite games of all time. I know playing as Raiden turned a lot of people off, but Kojima was pretty much the Patriots to us. He manipulated trailers so we thought we'd be playing as Snake all the way through in the same way the AI's of GW manipulate Raiden. Its awesome. Because of the criticism MGS2 received by devoted fans of the series, I feel Kojima toned down the mind fuckery in the later games and removed subtext from his narratives. I've not enjoyed an MGS game since 2 really :( Apart from the Ac!d games on PSP. They're kick ass.