You're not actually dirty, I just wanted to get the attention of the more hardcore Morrowind fans.
Anyway, I'm going to attempt to play and complete Morrowind again(plus the expansions). I've tried a few times already but ended up quitting for one reason or another. I'm going to try to join as many factions as possible, sans vampires. I also understand there are some quest conflicts, and I can't seem to find a place on the internet where all these conflicts are consolidated and discussed, so I figured I'd ask a few questions here.
1. I'm already a member of both the Theives Guild and Fighters Guild. I understand there is a conflict, but I've seen two different solutions to it. The first was actually rather complex and involved going back and forth, more or less advancing in both guilds at the same time. The second was simply to finish Theives Guild first and then do Fighters Guild, though you'd be out some Fighter's Guild quests. Any insight on how to best resolve this conflict?
2. Morag Tong. How much do their quests conflict with the other factions', particularly those last few hits, and how do I properly address those quests so that I don't get screwed?
3. Besides those mentioned and the automatic ones(Blades/Ashlanders), Mage's Guild(actually fairly deep into their quests already), East Empire Company, the Cult, the Legion, the Temple, and all three Houses*. So, sans the vampire clans, am I missing any? How badly do they conflict with each other and how should I handle said conflicts?
*BONUS Question: I intend to use a mod that allows me to join all three Great Houses. I also understand you end up killing people from the rival houses. For people that have used a similar kind of mod, how do you do this without being screwed? Don't get caught?
Anyway, I'm going to attempt to play and complete Morrowind again(plus the expansions). I've tried a few times already but ended up quitting for one reason or another. I'm going to try to join as many factions as possible, sans vampires. I also understand there are some quest conflicts, and I can't seem to find a place on the internet where all these conflicts are consolidated and discussed, so I figured I'd ask a few questions here.
1. I'm already a member of both the Theives Guild and Fighters Guild. I understand there is a conflict, but I've seen two different solutions to it. The first was actually rather complex and involved going back and forth, more or less advancing in both guilds at the same time. The second was simply to finish Theives Guild first and then do Fighters Guild, though you'd be out some Fighter's Guild quests. Any insight on how to best resolve this conflict?
2. Morag Tong. How much do their quests conflict with the other factions', particularly those last few hits, and how do I properly address those quests so that I don't get screwed?
3. Besides those mentioned and the automatic ones(Blades/Ashlanders), Mage's Guild(actually fairly deep into their quests already), East Empire Company, the Cult, the Legion, the Temple, and all three Houses*. So, sans the vampire clans, am I missing any? How badly do they conflict with each other and how should I handle said conflicts?
*BONUS Question: I intend to use a mod that allows me to join all three Great Houses. I also understand you end up killing people from the rival houses. For people that have used a similar kind of mod, how do you do this without being screwed? Don't get caught?