I dislike selective threads about gender. I really, truly do. Because I feel that it can--and often does--bring out the worst in both sides of the debate/argument/debacle. However, there has been something that has been bugging me. We often hear what the problem is but we hear no alternatives. Stating there is a problem without any mention of a solution is not effective problem solving at the least.
This is not a topic for simply stating what a problem is and why it's a problem, (Although I will not complain much if that is done, but please see the purpose of this) but rather a chance to offer a set of alternatives that may prove there is a problem or give ideas to improve the nature of games in general.
To give an example of what is an idea and what is not:
Not an idea
"Make more realistic females in games."
Realistic is a term that depends on whoever may see things a certain way, based off of their own life/reality. A Caucasian woman who have lived her life in middle class, and chooses what she wants to wear for the day cannot comprehend/understand the life of a woman from middle east who moves to America or England (Just giving examples) wears a burka by choice, nor can they understand their reality. And can easily mistake the woman wearing a burka as suppressed when in the middle eastern' reality it is her choice.
An idea
"I believe that a woman would more likely wear armor while fighting armed opponents to protect her body from harm.
http://images3.wikia.nocookie.net/__cb20090513011916/zelda/images/4/4c/Ashei.png
She is heavily armored on her left hand, so she may raise it to block blade strikes, mid sectional armor to protect her liver, kidneys, pancreas, small and large intestines and her stomach since it is a popular area to aim after in a duel. Her neck is armored to protect it from being slit mid fight or even by sneak attack and her shins are well protected while leaving her thighs lightly armored/covered possibly for mobility sake."
This offers an alternative, gives an example, and purpose of a change in pace. A much more meaningful argument then the former.
I've asked these questions several times over (Reworded them many times, but the meaning is the same) and personally have not been given many actual--valuable answers. And by making this thread, I was hoping to remedy that. So. Here are some of my questions.
What are some solutions? Some ideas? Suggestions of what can be done? Examples? What would classify as a "realistic" and stereotypical woman? Please, if you can. Show photo-examples to get the point across.
How are they over sexual?
And if so, what would be sensible/fair to put in a video game?
Also if we do not change it, what harm will be done?
Isn't changing a structure to favor a groups needs no different then censorship?
Isn't it self defeating for women to say that some women in games that do not wear the same amount of clothing as them are oversexual--since- some women prefer to wear very revealing clothing? Is that not singling them out, to favor your own likes and dislikes?
Isn't asking creators to go by a criteria that a group finds except able limiting their creativity?
And if you believe women are being victimized in video games, don't you believe that by extension men are too due to over dramatic muscle tone, beautiful female features, and gruff appearances/tough guy personalities?
This is chance for those who believe that there is a problem to show some solutions/evidence to their claims to convince those who do not believe it.
And remember, examples make the world go round, and people support an opinion.
This is not a topic for simply stating what a problem is and why it's a problem, (Although I will not complain much if that is done, but please see the purpose of this) but rather a chance to offer a set of alternatives that may prove there is a problem or give ideas to improve the nature of games in general.
To give an example of what is an idea and what is not:
Not an idea
"Make more realistic females in games."
Realistic is a term that depends on whoever may see things a certain way, based off of their own life/reality. A Caucasian woman who have lived her life in middle class, and chooses what she wants to wear for the day cannot comprehend/understand the life of a woman from middle east who moves to America or England (Just giving examples) wears a burka by choice, nor can they understand their reality. And can easily mistake the woman wearing a burka as suppressed when in the middle eastern' reality it is her choice.
An idea
"I believe that a woman would more likely wear armor while fighting armed opponents to protect her body from harm.
http://images3.wikia.nocookie.net/__cb20090513011916/zelda/images/4/4c/Ashei.png
She is heavily armored on her left hand, so she may raise it to block blade strikes, mid sectional armor to protect her liver, kidneys, pancreas, small and large intestines and her stomach since it is a popular area to aim after in a duel. Her neck is armored to protect it from being slit mid fight or even by sneak attack and her shins are well protected while leaving her thighs lightly armored/covered possibly for mobility sake."
This offers an alternative, gives an example, and purpose of a change in pace. A much more meaningful argument then the former.
I've asked these questions several times over (Reworded them many times, but the meaning is the same) and personally have not been given many actual--valuable answers. And by making this thread, I was hoping to remedy that. So. Here are some of my questions.
What are some solutions? Some ideas? Suggestions of what can be done? Examples? What would classify as a "realistic" and stereotypical woman? Please, if you can. Show photo-examples to get the point across.
How are they over sexual?
And if so, what would be sensible/fair to put in a video game?
Also if we do not change it, what harm will be done?
Isn't changing a structure to favor a groups needs no different then censorship?
Isn't it self defeating for women to say that some women in games that do not wear the same amount of clothing as them are oversexual--since- some women prefer to wear very revealing clothing? Is that not singling them out, to favor your own likes and dislikes?
Isn't asking creators to go by a criteria that a group finds except able limiting their creativity?
And if you believe women are being victimized in video games, don't you believe that by extension men are too due to over dramatic muscle tone, beautiful female features, and gruff appearances/tough guy personalities?
This is chance for those who believe that there is a problem to show some solutions/evidence to their claims to convince those who do not believe it.
And remember, examples make the world go round, and people support an opinion.