Am I the only person in the world still waiting for a really good action/rpg?
I'm talking about something with the smooth and intuitive combat of God of War *and* the massive world and character development of Oblivion. A game where I can build my character from the ground up, explore a non-linear countryside, engage in non-wonky combat, and do all of this for days on end. There doesn't seem to be anything like this on the market.
Some games come close. Darksiders had some open world elements and decent combat, but you were still shoe-horned into this static character with unchanging appearance and, well, no roleplay. Demon's Souls gave you the character creation and combat, but the game was very linear and shallow in terms of environment and story. Oblivion gets the creation, customization, and massive scale right, but the controls and combat are borderline retarded.
Fable 2 might be the closest thing yet, but that game's combat and controls were still mediocre - and the world/mechanics were more gimmick than substance. I wanted deeper, more developed gameplay and less social experimentation/housekeeping.
Am I missing any games here? I want something sprawling and real time with solid controls and combat mechanics, character creation and customization, and plenty of play time. Have they simply not made such a game? Would it be exceedingly difficult to do so?
Could Bethesda just do me a favor and hire some new guys to handle the swordplay?
I'm talking about something with the smooth and intuitive combat of God of War *and* the massive world and character development of Oblivion. A game where I can build my character from the ground up, explore a non-linear countryside, engage in non-wonky combat, and do all of this for days on end. There doesn't seem to be anything like this on the market.
Some games come close. Darksiders had some open world elements and decent combat, but you were still shoe-horned into this static character with unchanging appearance and, well, no roleplay. Demon's Souls gave you the character creation and combat, but the game was very linear and shallow in terms of environment and story. Oblivion gets the creation, customization, and massive scale right, but the controls and combat are borderline retarded.
Fable 2 might be the closest thing yet, but that game's combat and controls were still mediocre - and the world/mechanics were more gimmick than substance. I wanted deeper, more developed gameplay and less social experimentation/housekeeping.
Am I missing any games here? I want something sprawling and real time with solid controls and combat mechanics, character creation and customization, and plenty of play time. Have they simply not made such a game? Would it be exceedingly difficult to do so?
Could Bethesda just do me a favor and hire some new guys to handle the swordplay?