Aliens: Colonial Marines is Finally Fixed - Thanks to a Modder

Bindal

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Strazdas said:
Bindal said:
No, it's a gameplay change, turning the thing into something different - a fix does just does what it's called: Fixes issues and potentially re-enable disabled or removed graphical features or AI behavior that were removed for technical issues or lack of time.

A fix does NOT turn the rare armor pickup into YOUR ONLY CHANCE TO SURVIVE MORE THAN ONE BULLET BECAUSE THE MODDER THOUGHT THAT IS HOW THINGS SHOULD BE!
i think a "fix" is used here in the context of the modder fixing mistakes developers did in the gameplay mechanics rather than technical bugs.
By creating completely new ones that aren't remotely like the original intention.
Making it, again, not a fix but a complete rework.
 

fix-the-spade

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Strazdas said:
except in this analogy the Junker was sold to you for the price of ferrari and you were promised that it will run as well, and after 3 years when every service visit seems to make it even worse you were just told "tough, your a sucker for buying it" or "Were still working on that engine, honest guys"
Ah well, if you bought the stand alone then that's rather unfortunate. Day Z the mod cost the grand total of nothing or it cost you the purchase of ARMA II, which was like buying an Audi and getting the Audi with a Ratrod thrown in for free.

I already had ARMA II, so very pleased I was.
 

JUMBO PALACE

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Bindal said:
Strazdas said:
Bindal said:
No, it's a gameplay change, turning the thing into something different - a fix does just does what it's called: Fixes issues and potentially re-enable disabled or removed graphical features or AI behavior that were removed for technical issues or lack of time.

A fix does NOT turn the rare armor pickup into YOUR ONLY CHANCE TO SURVIVE MORE THAN ONE BULLET BECAUSE THE MODDER THOUGHT THAT IS HOW THINGS SHOULD BE!
i think a "fix" is used here in the context of the modder fixing mistakes developers did in the gameplay mechanics rather than technical bugs.
By creating completely new ones that aren't remotely like the original intention.
Making it, again, not a fix but a complete rework.
I'm sorry but can you explain why you're having such an issue with the terminology? Mod, fix, alteration, change, calibration, tweak, edit. They're all used in this context when a mod (abbreviation for modification) is used to alter a game in some way. A modder decided to make some changes to A:CM so try it out if you want. That's the whole story. There's literally nothing here to get upset about yet you've found a way.
 

Strazdas

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May 28, 2011
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Bindal said:
i think a "fix" is used here in the context of the modder fixing mistakes developers did in the gameplay mechanics rather than technical bugs.
By creating completely new ones that aren't remotely like the original intention.
Making it, again, not a fix but a complete rework.
That is a matter of opinion though. Also "Original intent" does not matter. The wishes of person downloading the mod does.


fix-the-spade said:
Ah well, if you bought the stand alone then that's rather unfortunate. Day Z the mod cost the grand total of nothing or it cost you the purchase of ARMA II, which was like buying an Audi and getting the Audi with a Ratrod thrown in for free.

I already had ARMA II, so very pleased I was.
I bought arma II to play the mod. i never played Arma itself. I refrained from buying the standalone but my cousin that lives with me had and played it often. Im very glad i didnt buy it.
 

PainInTheAssInternet

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Dec 30, 2011
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Bindal said:
By creating completely new ones that aren't remotely like the original intention.
Making it, again, not a fix but a complete rework.
1) I don't get why you're so hung up on the terminology.

2) What's the point of preserving the game in its original state or intent? It was a steaming pile. I'm a die-hard fan of the franchise who enjoyed basically everything but AVP 1 and 2 (the movies) and I couldn't be bothered to go through it a second time.
 

flying_whimsy

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Now that is one seriously dedicated modder. That was a person that took all of that disappointment and anger and went 'to hell with this, I can do it better.' I wonder if they got the aliens to move properly instead of jittering about.

I still don't know if I'd actually get the game, though; but mad props to that modder.
 

CaitSeith

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MarsAtlas said:
Sorry but putting a cherry on a pile of shit doesn't turn it into a sundae, its just a waste of a cherry. Even with the fixes its still a very medicre game. The level design is poor, the story is terrible, the characters are completely unsympathetic, the gameplay is extremely repetitive[footnote]You end up killing about 400 xenomorphs and 300 humans in the course of the game, almost never in the same level and there's almost never anything new or creative to it.[/footnote] It'll just be another Homefront single-player, where its not buggy as hell but it isn't entertaining either.
Did you try the mod? Because it has gameplay changes that may have made it stop feeling repetitive. If it at least fixed the marines' AI, it would already be a big improvement; not just a cherry.
 

CaitSeith

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KenAri said:
Pretty interesting game to mod. I thought this one was on the 'Didn't happen' list from fans.

Be interested to see how much is actually changed, but imo the original developers do not deserve a penny for it.
Easy solution: buy it used. Developers don't get a penny from you.
 

Redlin5_v1legacy

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Someone tell Jim Sterling this. I'm sure he'd be down to stream this if it really does deliver. I'm optimistic it would fix it though, seeing as modders can salvage almost anything.
 

Cowabungaa

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Bindal said:
TehAardvark said:
Bindal said:
After reading the changes towards gameplay, I instantly lost interest - if you're changing gameplay, you're not fixing anything, you're making stuff up from scratch.
.... you realize that's what a mod DOES right? If it doesn't change gameplay than it's a reskin....
No, it's a gameplay change, turning the thing into something different - a fix does just does what it's called: Fixes issues and potentially re-enable disabled or removed graphical features or AI behavior that were removed for technical issues or lack of time.

A fix does NOT turn the rare armor pickup into YOUR ONLY CHANCE TO SURVIVE MORE THAN ONE BULLET BECAUSE THE MODDER THOUGHT THAT IS HOW THINGS SHOULD BE!
Because this is not a fix. It's a mod. Mods can change gameplay things. Yeah sure the article calls it "fixed" because there was a lot of shit wrong with this game, but blame the article for using that word and not the mod itself. You seem to be pedantic for little reason. Mods often change shit, some of the biggest games out there started as mods. Hell some of the biggest games still are.
 

Neurotic Void Melody

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A let's play would seem the least riskiest route to take for the experience. I only recently watched that original E3 gameplay trailer and can say it was certainly looking quite different, perhaps even enticing. If this turns out to be a quality cult hit, then that modder must be at least respected for their unwavering belief and relentless commitment to this game since its' ill-fated, conflated, berated release.
The only question remaining is; what precise level of irony would i be working on, upon puchasing the game?