darkknight9 said:
I understand the point being made, but c'mon... if the people are sad that the alien died protecting them at least have the common courtesy to bury the poor guy...
Cgull said:
Not sure I like the lack of grieving from the family, or even a small gesture other than tears. Surely the sacrifice was worth more?
Unless it was the creators plan to make us see the family as cold people, willing to believe they're worth the selfless death of a brave stranger and use this to hold up a mirror to the innate sense of self in society.
Alternatively, it's late and I'm thinking far too much into this. As this is most likely, the music was nice.
Well what more do you want? A funeral? War is happening all around them and they're running for their lives. They don't have time to grieve. They'll have time to grieve when they can be sure that they will also have time to
live. If you think they don't grieve properly for the alien, then just let someone die during the course of the game, and see how they grieve for each other. The survivors carry on as best they can, but every now and then they're overcome and have to stop to mourn their loss, even as bombs are dropping and bullets are flying. If you think it's sad when you save everyone, just see what happens if you fail to protect the parents, but the kids survive. Now
that is depressing..
The one problem I have is at the "good" ending of the game, the one in which the alien is the first to die. The family mourns the fallen alien, each one staying a different length of time. But when one member of the family decides to move on, they simply run off and leave the rest behind. Even when it's down to just the mom and the little girl, when mom stops crying she walks right past her little girl, and doesn't stop to so much as put a comforting hand on her shoulder, much less take her hand and keep her from being left alone in the snow. That's messed up.
I really dig that the strength of your "bullet time" ability is based on how good of a protector you are. If you actually let someone die, it
sucks.