AvsJoe said:
Famous or not, this is the first I've heard of it. This game looks like a combination of my wildest dream and my worst nightmare. I fear that if I begin paying I won't stop for weeks until I've completely perfected the look I was going for and I get pretty damn picky in games like this.
Well put. That curious combination of fun and annoying that you can't every get away from. Still, I felt that it was fun enough to balance out the annoyance, and you really can't do something like this without it being annoying, so it's all for art.
Brotherofwill said:
Welly well.
Author went a little on the high horse there in the end, but I do get his point. Most RPGs are only fun because of the upgrading and the gameplay comes second. Really enjoyed those brief 15 minutes of upgrade madness.
I agree. Boosting yourself up is fun, and riding into battle on your mighty upgrades, while essential to the whole concept, serves more as an encore than a main attraction.
Seeing the concept of upgrading extended to the entire game was pretty clever, and a nice dig on pay-as-you-go games like Evony.
The Random One said:
Eh, it tries to be like Achievement Unlocked, but it fails.
*snip*
At any rate, if you want more metagaming fun just play This Is The Only Level [http://armorgames.com/play/4309/this-is-the-only-level], by the same makers of Achievement Unlocked and starring the same blue elephant.
I agree on all counts; thank you for saying all of that so well. Upgrading is more valid than unlocking achievements. After all, upgrades happen in real life all the time (your car, your computer, your
armor clothing, even your food), but I truly cannot think of any real-life examples of unlocking achievements. I'm sure someone can, though... *waits nervously*
SomeUnregPunk said:
But then again he does seem to like surreal type of games so maybe he'll review Continuity [http://www.continuitygame.com/]?
Thanks for linking to Continuity. Combining a platformer with a card-matching puzzle is pretty clever. It reminded me of Level Editor [http://www.escapistmagazine.com/articles/view/editorials/alt-escape/6775-Alt-Escape-Level-Editor] and Eversion [http://zarat.us/tra/offline-games/eversion.html], other games where you had to change the world as you walked through it. Also Time Fcuk [http://www.escapistmagazine.com/articles/view/editorials/alt-escape/6546-Alt-Escape-Time-Fcuk] (I seem to really like creepy games). It's fun to poke around, to see what happens to your world as you change it, and then switch from world-altering god and platform-hopping mortal and try to hop through the level.