Among the Sleep Awakens

Andy Chalk

One Flag, One Fleet, One Cat
Nov 12, 2002
45,698
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Among the Sleep Awakens

Among the Sleep, the horror-adventure that plays out from the perspective of a two-year-old child, is now on Kickstarter.

It's been almost a year since we first (and last) laid eyes [http://www.escapistmagazine.com/news/view/117553-Stay-Awake-Among-the-Sleep] on Among the Sleep, and I'm very pleased to say that development has proceeded apace and the whole thing has reached the point where it's now ready to hawk its wares on Kickstarter. The "core gameplay and levels" are complete, but the team says there's still a great deal of production work, polishing and testing to be done, a process greatly slowed by the need to maintain "real jobs" in order to eat and pay the rent.

The solution? 200 large from gamers willing to support the studio's independence through Kickstarter, a sum the team says will allow its key members to work on Among the Sleep full time - not a bad idea at all, based on the images and teasers on display on the Kickstarter page.

Among the Sleep is easily one of the most intriguing horror concepts I've run into. Playing from the perspective of a small child means not just a different camera angle but a different view of the world as a whole and all the things in it. There will be some puzzle and adventure elements but the primary focus is on exploration, atmosphere and horror, and even though you're playing as a small child, character death is possible.

Putting the player into the moon-and-stars onesie of a small child, with all the physical and perceptive limitations that entails, is a really great idea, and the environment and gameplay videos on the Kickstarter page look incredibly promising. The indie horror scene may be approaching a risk of saturation, but gamers don't seem to have reached a point of "horror fatigue" just yet: The Kickstarter has earned more than $40,000 after just one day.

Source: Kickstarter [http://www.kickstarter.com/projects/krillbite/among-the-sleep]


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Zhukov

The Laughing Arsehole
Dec 29, 2009
13,769
5
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Oh fuck yes, it's finally been relea...

Oh.

Ah well, guess I'll go fork out enough to get a copy. I love the concept and at least it isn't another Slender clone.
 

Andy Shandy

Fucked if I know
Jun 7, 2010
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If I had to capacity to run the game (which I probably don't), I would be tempted to back it just for the Jim Sterling quote they included in the Kickstarter, that being

"I stake my foreskin on this game's success"
 

Ukomba

New member
Oct 14, 2010
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You could also mention it's now up on Steam Green light.

http://steamcommunity.com/sharedfiles/filedetails/?id=140016697
 

kailus13

Soon
Mar 3, 2013
4,568
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Mcoffey said:
So these guys have never made a game before, are basically just average joes off the street, and are asking people for two hundred thousand dollars because "we totes love the medium guys."

I was wary giving my money to InExile and Obsidian, people who have been making games for decades. No chance in hell I'm throwing away money just because these guys have a cool idea.

Ideas are easy. They aren't something I put money down on.
They've aready shown a gameplay video and they've proven that they've got the atmosphere right so it's not just "Give us money, we've got a cool idea and nothing else."

I was sold on the first couple of seconds.
 

Zombie_Moogle

New member
Dec 25, 2008
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Mcoffey said:
DVS BSTrD said:
I'd forgotten about this game, glad to see they're still making it.
Mcoffey said:
So these guys have never made a game before, are basically just average joes off the street, and are asking people for two hundred thousand dollars because "we totes love the medium guys."

I was wary giving my money to InExile and Obsidian, people who have been making games for decades. No chance in hell I'm throwing away money just because these guys have a cool idea.

Ideas are easy. They aren't something I put money down on.
Sooooooo all that gameplay footage, developer testimony and sound effects gathering is just a "cool idea"?
Yup. Until there's a finished product all that amounts to is the word of strangers with nothing to their name. Not enough for me to shell out money for.
Not exactly; this is their first commercial release. They've done some excellent free games, which I think is what's given them such support & attention (see:http://www.krillbite.com/theplan/)
 

Andy Chalk

One Flag, One Fleet, One Cat
Nov 12, 2002
45,698
1
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Yeah, for anyone who missed it and wants to know more about what makes Krillbite tick, here's a bit about The Plan:

http://www.escapistmagazine.com/news/view/122051-Among-the-Sleep-Studio-Rolls-Out-The-Plan [http://www.escapistmagazine.com/news/view/122051-Among-the-Sleep-Studio-Rolls-Out-The-Plan]

It's another reason I have such high hopes for Among the Sleep.