So just got AtS today, and just finished it. Like Jim Sterling said in his review on the site, it's a very short game but I really enjoyed it and felt it worth a buy. Also if your reading this and have been interested in the game I suggest playing it before getting to the next paragraph if your willing to part with 20$ (though last I checked it's on sale on Steam for about 17$). Or at least watch Jim's own YouTube play especially if the "YouScream" crowd tends to grate your nerves a bit. Like I warned, since I am discussing the ending, which seems a little open to interpretation, spoilers can't really be avoided.
So as was also alluded to in the review, the big twist (that most players will probably see coming) is that the baby protagonist is the victim of child abuse. More specifically, by his doting mother who in reality is a raging alcoholic. It is referenced in the opening cutscene that some type of domestic problems are going down in the family, and it explains the surreal environment littered with several child drawings depicting that issue and the physical appearance of the monsters that stalk him. The game makes it pretty clear what atrocities plague the main character and how it translates in the dark fantasy realm, but my questions are what was the ultimate effect the abuse had on the protagonist and was that creepy journey real or imagined?
In the closing scenes we see the baby wake up and find his mom in a drunken stupor clutching his torn stuffed teddy wailing she didn't mean to do it. Then seemingly unnoticed he approaches her, though when he grabs the teddy bear the mother screams for him to get out while faint knocking is heard at the front door. The mom seems to not notice or ignore it then answering and opening the door leads to a blinding light followed by a warm comforting male voice assuring everything will be fine and they can fix the teddy. So first way I think someone could interpret that is the fantasy world is a way to cope with the abuse he was experiencing as it happened, with the psychological effects of the abuse driving the hallucinations to an alarmingly real experience. And his father came to rescue him from the dangerous house of his mother. It makes sense since infantile minds see the world in extremely different ways, and also tend to not develop a sense of difference between real and imagined until later in life. But the way that I interpret the story is much darker.
I believe the character died from one of the mother's explosive violent outbursts, which seems to have happened by falling over the railing of the stairs which resulted in the tearing of the teddy bear that serves as his guide through the game. Speaking of which, Teddy seems like a spiritual guide that is navigating the child through an "afterlife" journey to be at peace with the untimely death. It would definitely explain the vivid nightmarish landscape he wanders through. Also helps explain how odd the ending plays out. I think the child was a ghost of sorts due to not yet understanding his death and being able to "move on" which would explain why the mother was screaming at him to leave when she felt his presence. Then of course blinding white light at the front door which is a staple of almost all "spirit crossing over stories", and make of the fatherly voice what you will.
So that is my theory on it in a nutshell, and it could be that pretty much everyone thinks that is what the story events alluded to. Though given the ambiguous nature of the game's final moments, and the multiple ways people tend the view things I have a feeling that's not the case. So let me know what you think of it and if I may have missed something.
So as was also alluded to in the review, the big twist (that most players will probably see coming) is that the baby protagonist is the victim of child abuse. More specifically, by his doting mother who in reality is a raging alcoholic. It is referenced in the opening cutscene that some type of domestic problems are going down in the family, and it explains the surreal environment littered with several child drawings depicting that issue and the physical appearance of the monsters that stalk him. The game makes it pretty clear what atrocities plague the main character and how it translates in the dark fantasy realm, but my questions are what was the ultimate effect the abuse had on the protagonist and was that creepy journey real or imagined?
In the closing scenes we see the baby wake up and find his mom in a drunken stupor clutching his torn stuffed teddy wailing she didn't mean to do it. Then seemingly unnoticed he approaches her, though when he grabs the teddy bear the mother screams for him to get out while faint knocking is heard at the front door. The mom seems to not notice or ignore it then answering and opening the door leads to a blinding light followed by a warm comforting male voice assuring everything will be fine and they can fix the teddy. So first way I think someone could interpret that is the fantasy world is a way to cope with the abuse he was experiencing as it happened, with the psychological effects of the abuse driving the hallucinations to an alarmingly real experience. And his father came to rescue him from the dangerous house of his mother. It makes sense since infantile minds see the world in extremely different ways, and also tend to not develop a sense of difference between real and imagined until later in life. But the way that I interpret the story is much darker.
I believe the character died from one of the mother's explosive violent outbursts, which seems to have happened by falling over the railing of the stairs which resulted in the tearing of the teddy bear that serves as his guide through the game. Speaking of which, Teddy seems like a spiritual guide that is navigating the child through an "afterlife" journey to be at peace with the untimely death. It would definitely explain the vivid nightmarish landscape he wanders through. Also helps explain how odd the ending plays out. I think the child was a ghost of sorts due to not yet understanding his death and being able to "move on" which would explain why the mother was screaming at him to leave when she felt his presence. Then of course blinding white light at the front door which is a staple of almost all "spirit crossing over stories", and make of the fatherly voice what you will.
So that is my theory on it in a nutshell, and it could be that pretty much everyone thinks that is what the story events alluded to. Though given the ambiguous nature of the game's final moments, and the multiple ways people tend the view things I have a feeling that's not the case. So let me know what you think of it and if I may have missed something.