Well, not really.Keoul said:Uhm kinda obvious isn't it? More content = More space
As seen with Metal Gear Rising on PC, more space simply equated to uncompressed video and sound files.
Well, not really.Keoul said:Uhm kinda obvious isn't it? More content = More space
Hardly, but the amount I pay for it isn't significant enough to put a dent in my electrical bill, compared to my heating/cooling costs year round.TheArcaneThinker said:It seems like electricity is free in your country my friend .Happyninja42 said:I dunno, if the OP is commenting about how long it will take to download games of this size, I don't see how that's a big problem. My usual routine is to simply start a download before I go to bed, and when I wake up, it's ready to run. Problem solved.
Do you tend to sleep for roughly 14 hours? If so, I admire you. However, it doesn't change the fact that it would take that much time to download 65 gig over a 10Mbit line. That's if you're on full speed all the time. And even then, a more accurate time estimation would be 14 hours and 48 minutes. Again, that's over a 10Mbit line, if we go down to 8Mbit, we get just about 18 hours and 30 minutes. Full speed. On your own. Simply downloading this.Happyninja42 said:I dunno, if the OP is commenting about how long it will take to download games of this size, I don't see how that's a big problem. My usual routine is to simply start a download before I go to bed, and when I wake up, it's ready to run. Problem solved.
You're issue isn't with game developers and file sizes.HerrBobo said:snip
Yeah basically my thoughts as well. ISPs aren't doing their job to have infrastructure that keeps up with demand.Vigormortis said:You're issue isn't with game developers and file sizes.HerrBobo said:snip
It's with the ISPs and their shitty business practices, as well as the lack of private and governmental investment into telecommunication infrastructure.
Dont forget the prerendered cutscenes that tok so much spaceDirty Hipsters said:A lot of the issue is uncompressed audio. The audio files for the games are MASSIVE, and for big AAA games like GTA they tend to have the games voice acted in multiple languages, and you don't get the option of only downloading and installing one of those languages rather than all of them.
Max Payne 3 was 35 gigs 3 years ago, and was huge for its time. When I looked at the actual files I remember something like half the size of the game being audio files, and the game had voice acting in like 8 languages. If I had been given the option of only installing it with the English audio I would have saved myself around 10 gigs.
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According to Titainfall, probably around 35GB.Adam Jensen said:I don't need Russian, Spanish, German, Italian, Japanese, Polish, French etc. audio files. That shit frees up at least 1Gb, and that's 1Gb of compressed audio. God only knows how much that would be if they didn't bother compressing it.