I am an arachnophobe, I am afraid of spiders and scorpions. Arachnophobia is an irrational fear, meaning that even a picture of an arachnid is enough to create a fear response in the brain which can cause high anxiety or even panic attacks depending on the strength of the response in the subject. Arachnids and RPG's have a long history together, but I'm wondering why now more than ever there seems to be a lack of creativity in the process of designing enemies for RPG's? Instead of actually coming up with something new, they take something scary, give it steroids and a boss the size of a building.
Oblivion's resident arachnid was a half-woman, half-spider that was scary at first and entertaining because it was just incredible enough for me to play though without any trouble. Fallout 3's Giant Radscorpions however, were grotesques. The game designers took many aspects of real scorpions and made them even more frightening. Dragon Age II did the same with spiders, and while the normal level enemies don't give me much trouble, I had to call in a friend to kill the boss level queens, again- grotesques. I am wondering if anyone else has had the same problem and if it is implausible to actually expect game developers to care.
Is a non-arachnids mod or option really too much to ask to play my favorite games?
Oblivion's resident arachnid was a half-woman, half-spider that was scary at first and entertaining because it was just incredible enough for me to play though without any trouble. Fallout 3's Giant Radscorpions however, were grotesques. The game designers took many aspects of real scorpions and made them even more frightening. Dragon Age II did the same with spiders, and while the normal level enemies don't give me much trouble, I had to call in a friend to kill the boss level queens, again- grotesques. I am wondering if anyone else has had the same problem and if it is implausible to actually expect game developers to care.
Is a non-arachnids mod or option really too much to ask to play my favorite games?