I have always loathed the silent protagonists. Doesn't matter if the game is fun, there is no character development happening to the protagonist him/herself. Yeah, the NPCs around the silent protagonist may get a great amount of character development, but there is no reaction coming from the player character.
And don't give me "Silent protagonists are there for players to assert themselves in the game" excuse. If that was the case, why give the iconic look? I am looking at you, Half-Life, LOZ series, Metroid, Shadow of the colossus, and many other games.
And then there are the bioware characters.Bioware games always had the player choose the dialog on how they want to choose the situation, which is a common trope in silent protagonist games. But then they also have the iconic voices on default dialog lines, which is found on characters with defined personalities.
IDK, I loved Bioware games, but looking back it's making me scratch my head when it comes to protagonists. Are Hawke, Inquisitor, Ryder, and Commander Shepard silent protagonists?
And don't give me "Silent protagonists are there for players to assert themselves in the game" excuse. If that was the case, why give the iconic look? I am looking at you, Half-Life, LOZ series, Metroid, Shadow of the colossus, and many other games.
And then there are the bioware characters.Bioware games always had the player choose the dialog on how they want to choose the situation, which is a common trope in silent protagonist games. But then they also have the iconic voices on default dialog lines, which is found on characters with defined personalities.
IDK, I loved Bioware games, but looking back it's making me scratch my head when it comes to protagonists. Are Hawke, Inquisitor, Ryder, and Commander Shepard silent protagonists?