Going by reviews, I think I'd agree with you there. Going from 3 villain groups to 1 doesn't seem like an improvement at all. Haven't played either though.Jezzascmezza said:Crackdown 2 wasn't as good as Crackdown 1.
Going by reviews, I think I'd agree with you there. Going from 3 villain groups to 1 doesn't seem like an improvement at all. Haven't played either though.Jezzascmezza said:Crackdown 2 wasn't as good as Crackdown 1.
You didn't have to phone for a hint, but it was designed for you to do that. Some the logic was completely absurd so that it was funny after you realised it but there was no way to reasonably come to that conclusion without pixel bitching and trial and error.Sapient Pearwood said:Well I disagree that you had to phone for a hint, it took a while but it was more satisfying when you figured it out. FF8 had probably the worst combat system in the series in my opinion, it let down the whole game. I much preferred 9 and 12.
It was a good idea and I'd like to see it rebalanced and done in a better way but there were just so many ways you could totally break the game with junctions. Same with materia.migo said:FF8 is obviously a matter of opinion
It could have been a lot better (possibly even better than the first KotOR), but it suffered from being made by a different studio (Obsidian, not BioWare) and a rushed release; far too much was cut from the game.Mezmer said:KOTOR is miles ahead of KOTOR 2
Bioshock's "amazing" (Did. Not. Like.) story was rendered useless to me because of the pacing. The second totally fixed that, and still maintained a fairly interesting story; one far more emotionally engaging at that and far less shallow (although that's not difficult). And the shooty-shooty-bang-bang sections were better. And so was the game's climax. And hacking was better too.danpascooch said:Bioshock Bioshock Bioshock Bioshock Bioshock Bioshockmigo said:SNIP
......Bioshock
The original worked because of the amazing story, something the sequel failed at miserably.
Crackdown 2, enough said.migo said:I've noticed in a lot of cases the sequel is unquestionably better than the original, even if it isn't received as well. If the game was good to begin with, the sequel ends up being better, and the only case of a sequel seeming worse is if the game originally rode on hype or just had something that seemed cool for the time and wasn't actually that good to begin with.
So, are there any games where the sequel is actually bad, and the original is still good when you go back and play it years later?