- Apr 29, 2020
Having recently replayed the game(though this time the 'remastered' version on PS4) I think the controls are fantastic. Tight and responsive but also restrictive and slightly 'off'. It suits the kind of game perfectly. Like when you aim the reticule is slightly floaty which adds a layer of tension b/c in hectic situations you have to make every shot count due to limited ammo. It's also balanced really well with the kind of crappy and make-shift weapons/traps available in the game(atleast early on). Your vulnerability and underwhelming weapons adds a layer of dread that wouldn't be there if you had like an AR-15 with perfect aiming. They figured this out really well. Infact Last of Us gameplay reminds me a lot of a mix between Resident Evil 4 and Manhunt(vastly underrated gem).