I recently ran into some discussion of AC that basically said that the gameplay, especially (maybe only?) in AC1, was just too easy. Performing all the running and jumping was too effortless. The game didn't make it challenging enough.
Now, I've only played the first game, and I didn't beat it, because it got too boring. (I have the second. Can I jump in, or would the story be confusing?) But I thought that the controls were actually one of the best things about the game. The point of the game is that you are a bad ass. It seems like being a bad ass should then come pretty naturally.
If someone wants to make a game where a guy who's never done anything crazy does all these stunts, by all means, I'd give it a whirl. Sounds like the gameplay would be closer to Mirror's Edge (and then some on top of that). But if the premise of the game is that you are amazing, it stands to reason that being amazing should be the baseline for just about everything you do, doesn't it?
captcha: pyrrhic victory. Uh oh.
Now, I've only played the first game, and I didn't beat it, because it got too boring. (I have the second. Can I jump in, or would the story be confusing?) But I thought that the controls were actually one of the best things about the game. The point of the game is that you are a bad ass. It seems like being a bad ass should then come pretty naturally.
If someone wants to make a game where a guy who's never done anything crazy does all these stunts, by all means, I'd give it a whirl. Sounds like the gameplay would be closer to Mirror's Edge (and then some on top of that). But if the premise of the game is that you are amazing, it stands to reason that being amazing should be the baseline for just about everything you do, doesn't it?
captcha: pyrrhic victory. Uh oh.