Backers Have Pledged $500 Million to Games on Kickstarter

Lizzy Finnegan

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Mar 11, 2015
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Backers Have Pledged $500 Million to Games on Kickstarter

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lacktheknack

Je suis joined jewels.
Jan 19, 2009
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RaikuFA said:
And how many of those were actually finished?
A pretty significant number. Darkest Dungeon, Wasteland 2, Hyper Light Drifter, Oh My God There's An Axe In My Head!, Above and Below, Superhot, and Pillars of Eternity all pop to mind, most of which I've had a good amount of fun with. Plus, Obduction and Torment: Tides of Numenara have release dates.

Things seem to be going pretty well for most of the projects I was interested in.

And outside of Kickstarter, we still have some success stories, like Prison Architect.

People need to be less quick to fuss.
 

RaikuFA

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Jun 12, 2009
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lacktheknack said:
RaikuFA said:
And how many of those were actually finished?
A pretty significant number. Darkest Dungeon, Wasteland 2, Hyper Light Drifter, Oh My God There's An Axe In My Head!, Above and Below, Superhot, and Pillars of Eternity all pop to mind, most of which I've had a good amount of fun with. Plus, Obduction and Torment: Tides of Numenara have release dates.

Things seem to be going pretty well for most of the projects I was interested in.

And outside of Kickstarter, we still have some success stories, like Prison Architect.

People need to be less quick to fuss.
I was trying to be funny. I sucked at it.
 

fix-the-spade

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Feb 25, 2008
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RaikuFA said:
And how many of those were actually finished?
The answer is most of them.

The real surprise is how many of them have turned out to be good. Sure there have been a bunch of failures, but that comes with the territory of funding unmade games.

I find it interesting that tabletop has made more than videogames. I expect Games Workshop's strangle hold on table top makes it hard to create and distribute a large scale production table top game, but a smaller run can easily be funded on Kickstarter.
 
Sep 9, 2007
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fix-the-spade said:
I find it interesting that tabletop has made more than videogames. I expect Games Workshop's strangle hold on table top makes it hard to create and distribute a large scale production table top game, but a smaller run can easily be funded on Kickstarter.
That and tabletop games require a higher pledge amount if you actually want to get something back. I had a look back at the projects I've pledged for and the average amount you would need to pledge to get a digital game key is about $20 USD. The average board game project starts at around $50 USD and only goes up (The base version of the Dark Souls board game was 80 Pounds).
 
Jan 19, 2016
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lacktheknack said:
RaikuFA said:
And how many of those were actually finished?
A pretty significant number. Darkest Dungeon, Wasteland 2, Hyper Light Drifter, Oh My God There's An Axe In My Head!, Above and Below, Superhot, and Pillars of Eternity all pop to mind, most of which I've had a good amount of fun with. Plus, Obduction and Torment: Tides of Numenara have release dates.

Things seem to be going pretty well for most of the projects I was interested in.

And outside of Kickstarter, we still have some success stories, like Prison Architect.

People need to be less quick to fuss.
You also forgot the Shadowrun trilogy (Shadowrun Returns, Shadowrun Dragonfall, and Shadowrun Hong Kong). Harebrained Schemes delivered all three games as promised (and on time too).