Banjo-Kazooie is a 3D Metroidvania

Specter Von Baren

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Just for a fast and easy to look up description of a Metroidvania, here's a snip from the wikipedia article.

Wiki said:
Metroidvania games generally feature a large interconnected world map the player can explore, though access to parts of the world is often limited by doors or other obstacles that can only be passed once the player has acquired special items, tools, weapons or abilities within the game. Acquiring such improvements can also aid the player in defeating more difficult enemies and locating shortcuts and secret areas, and often includes retracing one's steps across the map. Through this, Metroidvania games include tighter integration of story and level design, careful design of levels and character controls to encourage exploration and experimentation, and a means for the player to become more invested in their player character. Metroidvania games typically are sidescrolling platformers, but can also include other genre types.
So, what is it that makes people classify Banjo-Kazooie as a Puzzle-Platformer, rather than a Metroidvania?
 

Saelune

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A Metroidvania is as much a style as anything, and Banjo-Kazooie doesn't fit that style. Metroidvania is a subgenre of platformers. Though they tend to have fewer puzzles and be a bit more RPG-like.
 

Squilookle

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If that wiki quote is all you need to make a metroidvania, you may as well say every single 3D platformer on the 64 and PS1 combined was a metroidvania too.
 

Specter Von Baren

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Squilookle said:
If that wiki quote is all you need to make a metroidvania, you may as well say every single 3D platformer on the 64 and PS1 combined was a metroidvania too.
Which is exactly why I made this topic. What is the difference between a Mteroidvania and a Puzzle-Platformer?
 

k0n9

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You could argue Banjo Tooie being a metroidvania. But not Banjo Kazooie. In Tooie there's a lot of places where you have to backtrack to get jiggies and the worlds are connected in ways other than the hub. In Kazooie each and every jiggy in a world can be gotten in one go and the worlds have one way in, one way out.
 

Saelune

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k0n9 said:
You could argue Banjo Tooie being a metroidvania. But not Banjo Kazooie. In Tooie there's a lot of places where you have to backtrack to get jiggies and the worlds are connected in ways other than the hub. In Kazooie each and every jiggy in a world can be gotten in one go and the worlds have one way in, one way out.
Oh yeah! That's a good point.


That is also a big reason why I did not like Tooie as much as the first.