The thing I thought was good about it was how ridiculously effective it was. The Ura were supposed to be a challenge, different from the monsters you fight. They're interesting, they talk, their corpses don't fade after they die, making them very human enemies. With the ram you easily destroy them, turning an honorable battle into a massacre. I actually regretted killing them as I was doing it which isn't something I can say for every game I've played.Cenzton said:Honestly I didn't like the giant tree trunk being used at the end by The Kid though. You go through the entire game, leveling up your weapons, and then in the last area the game says nah, you're going to use this one instead!
Aye, the very same with me. I was also affected to when you go back in the dream and fight yourself, and the narration seems to say "You caused the calamity-you made all these people die-you are evil," I was literally speaking to my comp, "That is not me. I did not do that."beefpelican said:The Ura were supposed to be a challenge, different from the monsters you fight. They're interesting, they talk, their corpses don't fade after they die, making them very human enemies. With the ram you easily destroy them, turning an honorable battle into a massacre. I actually regretted killing them as I was doing it which isn't something I can say for every game I've played.
Word. I haven't been that affected by the end of a game since Braid.Alssadar said:Aye, the very same with me. I was also affected to when you go back in the dream and fight yourself, and the narration seems to say "You caused the calamity-you made all these people die-you are evil," I was literally speaking to my comp, "That is not me. I did not do that."
Ah, I'm not the only one who can't break out of that pattern. It's still amazing to me how saving Zulf affects me just as much as it did the first time, that's a real credit to the game.Greyah said:I have completed Bastion four times now. And every single time after the first, I decided to go with a different ending than my first. However, every single time, I ended up saving Zulf, like I did the first time, and flying away, like I did the first time.
Somehow, every time I see Zulf there, lying on the ground, I can't help but pick him up, and carry him back to the Bastion.
Then at the Bastion, I'm standing there, at the heart, I talk to Rucks, listen to what he is thinking. Then I go to Zia, and hear her speak for the first time in the game (not counting her song), and every time I end up evacuating, even though I keep telling myself I should reset the timeline at least once.
Also, the first time I decided to fly away because I have watched The Melancholy of Haruhi Suzumiya a while ago. The whole "reset the timeline" reminded me a bit of the endless eight, and I figured, resetting would just cause the same thing to happen again.