Western RPGS -
-Wizards who can conjure fireballs from the air but can't light fire to cook with
-Overly elaborate swords that are either entirely impractical or overly delicate (yes glass weaponry, i'm looking at you
-Cat and Lizard people, orcs
-Slightly defying the laws of gravity
-Armour that (for men) is pointlessly elaborate or needlessly decorated, (for women) A chainmail/
JRPGS
*Ahem*
-Characters who can swing swords the size of trucks at monsters the size of planetoids without a trace of fear but are unable to solve simple emotional problems without enedless angst and exposition
- Complete disregard for gravity, or breating in space (bayonetta), or body strength relative to weapon size (every final fantasy game, among others)
-Weapons that are in almost every sense impractical, at least for the size of the character that wields them (gunblade, buster sword, Masamune, every females/childs weapon in every JRPG in existance)
- Costumes/armour that provides about as much protection as a baked potato, maybe (at least in the females case) they assume monsters will be too distracted by borderline jailbait T&A to put a decent attack in.
- Characters who require TOTAL suspension of disbelief (borderline children fighting whole armies, super deities and winning)
Yeah, I don't like JRPGs, but objectively, Western RPGs are closer to reality than most JRPGs, they just are, like it or not, that's actually a fact. Opinion as to which type is better is a different area altogether.