Neosage said:
miracleofsound said:
BolognaBaloney said:
miracleofsound said:
Am I the only one who finds the words 'Bioshock' and 'multiplayer' being used in the same sentence a little troubling?
No, your not alone here, this is indeed a troubling phenomenom.
For me the beauty of BS was the narrative, the way the STORY was told through the environment.
That total immersion into another time and place would be somewhat damaged by 12 year old American kids sreaming ino microphones about eachother's mothers.
I don't think Bioshock is really aimed at 12 year old kids, and anyway who the hell says you have to play the multiplayer? I really don't see how adding a multiplayer feature to a game makes it worse.
Hostile much?
COD and Halo were not aimed at 12 year old kids either but they still play them despite both having 15 certs over here.
My point is that the immersion of a world like Rapture would be broken by experiencing it in a multiplayer fashion.
It is such a story driven game and a few fans don't want to associate the visual, audio and architectural features of Rapture with the kind of experience or feeling they have on multiplayer games, because it will spill over into thier single player experience.
Another reasn is that what I loved about Bioshock was that it broke so many rules and was so unique and distinct from so many other shooters.
The inclusion of a multiplayer mode, for a lot of people, would appear to be the first snowball in the downward slope of conformity and fitting in with the herd for the series.
However it is nice to discover that the multi is being handled by a different developer. That gives me hope the single player will not be given less focus.