So do you think she should not be allowed to have done that? Because there would be "the same outrage"? Don't you think she was within their rights to end it however she well pleases (pending publisher approval, of course)?pepitko said:How can he compare the ending of ME3 to Harry Potter? If J.K. Rowling decided to finish off the Harry Potter series by Harry killing Voledmort, which would result in a massive explosion wiping out everyone in Hogwarts, there would be the same outrage.
Okay, so focussing on 'artistic integrity' and the sacredness of 'the creative vision' as was originally put forward, why is it okay for a publisher to pressure an artist to change up their shit but not the consumer?Monsterfurby said:Don't you think she was within their rights to end it however she well pleases (pending publisher approval, of course)?
Entitled, not self-entitled.RhombusHatesYou said:Okay, so focussing on 'artistic integrity' and the sacredness of 'the creative vision' as was originally put forward, why is it okay for a publisher to pressure an artist to change up their shit but not the consumer?Monsterfurby said:Don't you think she was within their rights to end it however she well pleases (pending publisher approval, of course)?
Should we go around calling publishers self-entitled, whiny bitches when they force a change on an artist's work?
Trying to unpack this a bit... I wouldn't say that games, by default, are about "co-creation of content". Certainly, they are only as good as you, the player, find the game experience (co-creation of value), but that does not mean that you, the player, should hold authority over the content. I would see it differently: Although endings and story points are predetermined, the players attach different value to them depending on their gaming experience.Disthron said:Games are not paintings, they are a collaborative art form and one of those collaborators is the player of the game. Where is there respect? Obliviously not everyone is going to get there version of a "perfect" ending, but I think the developers should still consider the opinions of the community.
"Respect only lasts until money changes hands."Disthron said:Where is there respect?
But she ended the books, tied up the loose ends and didn't leave the fans going "WTF?!"Greg Tito said:"Just as J.K. Rowling can end her books and say that is the end of Harry Potter. I don't think she should be forced to make another one."
Of course, she and Bioware is allowed to end the series any way they see fit. Rowling indeed contemplated killing Harry or Ron at the end. But my point still stands, had she choosen to kill everyone at the end, fans wouldn't be happy. She chose an ending, which explained a lot of stuff, tied things together, and gave the readers a closure, that IMO unfortunately cannot be said about ME3.Monsterfurby said:So do you think she should not be allowed to have done that? Because there would be "the same outrage"? Don't you think she was within their rights to end it however she well pleases (pending publisher approval, of course)?pepitko said:How can he compare the ending of ME3 to Harry Potter? If J.K. Rowling decided to finish off the Harry Potter series by Harry killing Voledmort, which would result in a massive explosion wiping out everyone in Hogwarts, there would be the same outrage.
This is a typical argument by a wannabe artist that does not actually understand art. Art is NEVER beyond criticism, and NEVER can an artist just do what they want IF and only IF they make art to sell it to people.if games are to be considered art then the audience must respect the creators' right to make the game as they see fit
Actually, it's a good thing. The embarassing bit are people like you, stomping their feet like five year olds about other people using their rights as customers.indeed, Ken. I am nothing short of EMBARRASSED by the gaming community when I heard that people are demanding refunds just because the ending was unsatisfying.
*sigh*Monsterfurby said:Entitled, not self-entitled.RhombusHatesYou said:Okay, so focussing on 'artistic integrity' and the sacredness of 'the creative vision' as was originally put forward, why is it okay for a publisher to pressure an artist to change up their shit but not the consumer?Monsterfurby said:Don't you think she was within their rights to end it however she well pleases (pending publisher approval, of course)?
Should we go around calling publishers self-entitled, whiny bitches when they force a change on an artist's work?
Yeah, 'bargaining power'... but that just means they have the power to make their wishes happen, it doesn't address whether, from an artistic/creative standpoint, they should force or pressure for changes and that everyone should be fine and dandy with it.Firstly, I do not think that the Publisher (EA)-Creator (BioWare) relationship is very relevant to the discussion.
I put the parenthetical about publisher approval in because I am naturally talking about the state of the published work. So yeah, the publisher has much higher bargaining power than the individual consumer.
xXxJessicaxXx said:[
No they don't because everyone is either dead (Mass relays exploded and killed them) or they are stuck in Sol.
That pretty much negates anything you did in the entire series including ME3.
Meanwhile the Normandy is randomly stuck somewhere. The Bioware community manager says Joker didn't didn't go through a relay but there isn't any other systems through the Charon relay and the only habitable planet (which it clearly isn't) is Earth...
But, Hudson is right. The story of my Shepard is in all likelyhood completely different from yours. And that's only one of my Shepards. A 'canon' story consists of more than just an ending. For example you might have punched the reporter three times while my Shep just tried to convince her to play for the right team. Does that make even a tiny bit of difference to the galaxy as a whole? No. But it's still part of the story. That's what a 'canon' is.SpiderJerusalem said:It isn't even comparable to books or movies, because they're not an interactive medium. Bioware created a game that they, for years, advertised as a game that had "no official canon, because the canon is what players make of it" (ACTUAL HUDSON QUOTE!), then at the last minute, took all that away and tried to pretend that everything was business as usual.
63,000 people is more than enough of a sample to demonstrate a trend. Most people won't take the time to join facebook groups, donate to protests, or answer polls (I haven't done either of the first two), but that doesn't mean the only people who feel that way are the ones who have done so. Of 63,000 people, 2% thought the endings were 'fine as is'. One person in fifty. That is a problem for Bioware.Muphin_Mann said:C: Someone said its 50,000 people who dislike the ending. My response: So what? Thats like 5% of the playerbase? Bioware could tell them to ****off and still be rich.
Well, thanks for not replying to any of my points at all and instead just reiterating what you said before. Especially that line about 'forcing the players to pick one of something Bioware has written'. Just think about that for a little while. What have you been doing for the past three games?SpiderJerusalem said:Please, stop with the semantics. You know that what is being discussed here is the nullification of every single choice players have made by forcing them to pick the one (different colored) ending that Bioware has written. Not to mention forcing the players who have had a tough, war hardened veteran as their character become a nervous wreck after some random, annoying kid gets blasted into oblivion.Nimcha said:But, Hudson is right. The story of my Shepard is in all likelyhood completely different from yours. And that's only one of my Shepards. A 'canon' story consists of more than just an ending. For example you might have punched the reporter three times while my Shep just tried to convince her to play for the right team. Does that make even a tiny bit of difference to the galaxy as a whole? No. But it's still part of the story. That's what a 'canon' is.SpiderJerusalem said:It isn't even comparable to books or movies, because they're not an interactive medium. Bioware created a game that they, for years, advertised as a game that had "no official canon, because the canon is what players make of it" (ACTUAL HUDSON QUOTE!), then at the last minute, took all that away and tried to pretend that everything was business as usual.
The big picture, keep that in mind, is the one that Bioware has screwed up.