BioWare Confirms Dragon Age III: Inquisition

Sniper Team 4

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More reaction to player choice sounds good. One thing I loved about Mass Effect 2 was seeing how all my choices in the first game carried over to the second. I was looking forward to seeing that again in Dragon Age 2, but it just wasn't there. Hopefully they come through on this.
I'm excited. DA 2 had its flaws, but I still enjoyed it a lot. Looking forward to seeing how this story plays out. No mystic child walking out of the Fade and telling us everything is completely different than we thought. Although a joke about that would be amazing.
 

Soods

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Please be more like DA1! By the way, does anyone know if I have to be one of those stupid humans again?
And for the obligatory opinions on recent Bioware games: ME3 ending = bad, DA2 = average, ME2 = super awesome über-game.
 

Gordon_4_v1legacy

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Sonic Doctor said:
StriderShinryu said:
Hmmm... kinda wonder why this is being posted here. I mean, everyone here on The Escapist hated DA2, hates EA and hates Bioware so surely none of the sites visitors are going to buy the game. Oh, I know, it must be because EA bought the news story.

... yeah, anyway, I'm excited to see what they do with the game storyline wise. Diverting to Orlais now just as things are really heating up is an interesting choice.
I'm proud to be not everyone. I was the opposite. I hated DA:Origins, and loved DA2.

On the story front, really with the game's world and the story from DA2, going to Orlais for DA3's story was the only logical course for the story to take.
Sonic Doctor said:
Mcoffey said:
Will it be a sequel to a good game, or will it be a sequel to Dragon Age 2? I fear the series is already too tainted to be saved. They should've just pulled a Highlander and forgot 2 ever happened.
If they forgot DA2, then they would be forgetting a good game. DA2 was 95% on the mark, the 5% I take off because of there only being six, maybe 7, dungeon setups. On all the other fronts of the game if they revert the game make-up back to what Origins was like, then they will be taking a major step in the wrong direction.

The three major of the major things they should keep from DA2 are, dialogue wheel(with voiced protagonist(unless there is biological reason in the story, there is no reason these days to have a mute protagonist in a story driven game where everybody else in the game talks to the main character), the combat system(Unlike Origins, DA2's system gave me absolute full control. I'll have none of this sit back for half the battle and twiddle my thumbs while waiting to only be able to control special abilities), and the leveling and ability system(DA2's leveling and ability system was the most rewarding, free, and fun system I've encountered in an RPG. It let me get and ability I wanted every level, getting an ability wasn't restricted by what points I had in stats, and I got more choices to customize my character's ability sets. Origins' system was rigid and locked down, I had to compromise my stats in key areas just so I could learn one ability I wanted.)

If they don't keep those things similar to DA2, then I'll have to watch the story through some youtuber's let's play instead of getting DA3, cause I can't suffer through Origins' hosed up system again(which is why I will most likely never beat Origins).

SmashLovesTitanQuest said:
Well, let me just say this: for the combat on the PC version, please give us either the same button mashing that will undoubtedly be present on the console versions of the game, or make the tactical combat fleshed out. None of this somewhere in between nonsense DA2 brought us.
So you are saying that you either want it to be full on no tactics, just press attack buttons, or you want it to be like Origins where combat is locked down, all tactical, and with little freedom to control your character as he moves like a snail through the thickest molasses.

I'll take the "somewhere in between nonsense" from DA2 any day. It succeeded in hitting the purest golden center that RPG combat should be at. It wasn't button mash at all, it was being able to have my character attack an a believable speed, not like Origins where it looked like my warrior was giving the enemies a friendly light pat on the shoulder every insanely long 3 to 4 second interval. Seriously, if the game's AI is in full control of the player's main/basic attack, there is something wrong with way the game is made.

While I had control over my main attack, I also had perfect control of being able to form tactical strategies with my special abilities. The ten guys dropping in randomly all around me from the rooftops and surrounding me on all sides thing that people constantly use as a complaint about the combat, it didn't ruin/remove any tactical advantages I had. All I had to do was pause combat for all of 2 or 3 seconds and deploy one of my strategies, and boom all enemies were dead in mere seconds.

Again, I'll take full control over semi-control.
My bro. Seriously man :)

You know what, fuck the lot of you. Pre-ordering super deluxe editions for both 360 and PC. Loved DAII, and really respected DA:O.
 

chiefohara

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Not mad about the religious/mage persecution storyline aspect of the world.

Enjoyed the Blight storyline and the imminent doom pace that the DA:O story had, the DA2 story line set over years and three seperate stages of Hawk's life had no sence of urgency for me, and i didn't enjoy it as much. I can see what they were trying to do and it was a ballsy move, but its just not my thing.

Because it seems to be following the DA:2 story arc a bit more than Origins, i might wait a little for community feedback before getting it.... (unless the pre-order bonuses are seriously juicey)

But as a Bioware fan, i genuinely hope this works out for them. Bioware and what they do and try to do is too good and important a thing for this industry to lose.
 

Epic Fail 1977

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Bioware:
"many of the people working on the game have been around since Dragon Age: Origins"

Translation:
The DA3 team is mostly made up of greenhorns.
 

Frankster

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Mar 13, 2009
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Meh, da2 and me3 still leave somewhat of a bad aftertaste for me (for reasons that may or may not correspond to the general opinion on those games) so ain't excited for da3.

Maybe once the previews start arriving and i like what i see, maybe my love of the DA universe will be reignited but for now, biowares gonna have to sweat for my love this time, it used up its free passes with me.
 

KindlySpastic

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Looking at how Bioware handled the controversies surrounding Dragon Age 2 and Mass Effect 3, I can't help but think that it's overly positive to expect Dragon Age 3 will improve on any of those problem areas. Any criticism - legitimate or not - was met with deflection and the "you just don't get it"-type of answer.

That said, good on them if they actually manage to improve.
 

El Danny

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fi6eka said:
El Danny said:
Disagree.....
You can disagree all you want, but that doesnt change the fact DA2 was a steaming pile of horse manure, and ME3 finally made me appreciate The End of Evangelion.

Also fool me once shame on you Bioware,fool me twice.....Fuuuuuuuuuuuuuck yoooouuuuu.
On what grounds? The only flaw I can think of in DA2 is the map copy-pasta, but with a game so large it's to be expected.

Sylveria said:
El Danny said:
Disagree, Mass Effect 1-3 was amazing, Dragon Age 1-2 are my favourite RPGs of all time. I suspect one again Bioware will make an astounding game only to be crucified by the community for a pick or two in the crust of an otherwise brilliant game.
Fanboyism in its purest form:the games have widespread loathing and negative criticism, but they're really super special awesome and people are just knit-picking so they're opinions are wrong. No blind-faith praising of SWTOR while you're at it?

I just wonder what color explosions we'll get as endings this time.
*He enjoyed the game so he must be fan-boy* Pretty much... I'm no fan-boy, don't own any comics or books, don't intend to, While I think the games are fantastic, I don't think they're the best universes ever.

"widespread loathing and negative criticism" Even though the critics all thought it was awesome? Just look at the critic reviews on meta-critic. While popular opinion doesn't prove fact, if you're only problem with a game is 'the ending was a bit naff' or 'some of the levels look the same'. Then you must be scraping the bottom of the barrel.
 

OniaPL

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How can people still argue that DA2 was good or even average? I mean, I don't mind if you like shit, but you can't argue that shit is not shit when it smells, tastes and looks like shit.
 

squidface

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If it has multiplayer that'll probably half the awesomeness of single player, but I'm hoping that they do a good job with this, something that's a little more like DA1. I skipped out entirely on DA2 and ME, so you know. I'll probably borrow it off someone and save my beans just incase it's terrible.
CAPTCHA: what. ever
^^^^^ pretty much that.
 

El Danny

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fi6eka said:
El Danny said:
On what grounds? The only flaw I can think of in DA2 is the map copy-pasta, but with a game so large it's to be expected.

The story didn't amount to anything -A ten year storyline felt empty, it felt like you did nothing.You are suposed to be the stalwart hero fighting for whats right,but all amounted to "Imma gonna get rich or die Tryin" .In the end no matter what you do,no matter who you side with,in the end you always fight the mages, then the templars and finally you run.What was the point of it all about god dammit.
"Didn't amount to anything"
Apart from an adventure in the Deep Roads, an awesome Quanari attack, and war breaking out over most of Thedas?
"You are suposed to be the stalwart hero fighting for whats right"
No you're not, you're whatever you make Hawke out to be (within reason), ironically I went for the " stalwart hero fighting for whats right" approach, and felt like it paid off, however towards the end I actually started questioning the choices I'd made though out the game, because suddenly everything wasn't so black and white, something that moral choices need. If they're black and white then you might as well just pick an 'evil' or 'good guy' option at the start.

fi6eka said:
The dialoge wheel, oh the fuckin' dialoge wheel.
I thought the dialogue wheel worked just as well as it did in ME games, I know some players like a silent protagonist like in DA:O, but I preferred to hear my PC speak, because the epic speeches in DA:O didn't feel so epic when your PC didn't say a word.

fi6eka said:
The characters were paper thin and annoying:
The elf-dude hates mages and thats his singular trait - Go back to Final Fantasy you useles ****.
Anders from a cool wisecracking SOB in Awakening, he turned in to the Bin-Laden of Kirkwall
Isabela - the strong independant woman.
The prince dude that I didn't buy cause' day-one DlC's a fuckin' rip-off.
Aveline - the big tuff manly......."man", who is completely useless at her job
The mages - "Oh we are all innocent, the templars are just a bunch of rascist assholes" - And then the first enchanter turns into an abomination.
Meredith - Her i liked at the begining becouse she was just a ***** - plain and simple.Then via a Shyamalan plot twist it turns out she wasn't evil, but corupted by an artefact.Fuck that shit!!!
I can't disagree that DA:O had better characters, but I enjoyed the characters in DA2, they weren't "paper thin" because as the game progressed they developed as characters, you learn their back stories and motivations. Their characters strengths and flaws, you know, completely the opposite of 'paper thin'.
fi6eka said:
El Danny said:
"but with a game so large it's to be expected"
Origins was pretty big, The Witcher 1 & 2 were big.Fuck, Two Worlds Two was freakin huge compared to DA2 and I don't remember it recycling the same dungeon for every single quest.
"remember it recycling the same dungeon for every single quest."
Exaggeration is the sign of somebody scrapping the bottom of the barrel for an argument.
fi6eka said:
The combat was horrible button-mashing sequence - There was no weight to it.Where was the strategy, where was my isommetric camera.It was stiff, choppy and poorly animated.Yeah, thanks Bioware, i found the awesome button - it's called "Unninstal".
"Button-mashing"? You sure you weren't playing Dynasty Warriors or Tekken? Those games are button mashing. Maybe it's because I play Bioware games on console over PC, but the change from one-click combat was welcomed by me. If you were playing DA:O on console, unless you were fighting in CQ, the combat felt kind of bland, and missing the player-interaction to create the action.

fi6eka said:
The graphycs are something i don't really care about, but I must point out that compared to some other RPG's of the same period - DA2 looks awfull.
Me nether, but I didn't notice them being any worse.
 

MammothBlade

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Oct 12, 2011
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Krantos said:
soren7550 said:
First thing that came to mind when I saw what the game was called:
*snip*
I prefer this one


No one expects it.
I hope you can play as an inquisitor. Going for renegade on my first playthrough. So many heretics will be tortured.