Umm, why exactly do you think this? If anything, they'll probably -add- new units for Terran in the next two games, if not at least trying to add certain Terran units that aren't currently available for multiplayer but already there, like the Diamondback.Altorin said:It's funny, all the talk about Zerg and Protoss players getting the short end of the stick just isn't true.. TERRAN players will be getting the short end of the stick in the end.. All the innovations that come out of the Terran Pack and influence innovations in the later Packs won't be retroactively added to the Terran Pack.. by the time we get "Life for Aiur" or whatever the Protoss one is called, the Terran Pack may actually need a facelift that it will never get..
lacktheknack said:The general consensus is that the expansion packs are thirty dollars.Therumancer said:Done plenty of it.lacktheknack said:No. They. Are. Not. Do. Some. Damn. Research.Therumancer said:The truth is still that Blizzard is charging people three times for one game.
I mean it's fine if you want do disagree, but from everything I've seen, and read, including this article with Blizard making a case directly, I still think they are charging for the game three times.
Just because someone disagrees with you, doesn't mean they haven't done research, or in some way ignorant. It just means they don't agree with you.
What's more the entire point of this getting an Escapist article is that there are plenty of people who think the same thing. Probably more of them than agree with you if Blizzard feels the need to issue statements to begin with. If it was a minor bit of dissent that wasn't affecting anything they wouldn't have bothered.
And also, Blizzard is treating them as expansion packs.
The story wasn't the game's strong point, the multiplayer was.
Multiplayer is in the main game, in full.
Thus, it appears that people who don't care enough about the story to buy a hundred more scenarios don't have to, and everyone will be happy.
Oh, of course they won't. This is the internet.
The narrative in Wings of Liberty is nicely self contained. A revolution is begun and the zerg begin their invasion anew. In the course of fighting the zerg, an ultimate weapon against their brutal leader is made and it is revealed that she must survive or the galaxy is doomed. A plan is hatched where the terrans desperately throw themselves at the very seat of zerg power in an attempt to halt the swarm once and for all and the gambit pays off. Jim is reuinted with Kerrigan, the traitor in the midst is revealed and dispatched, the threat of the zerg invasion is halted and the galaxy has hope once again.Therumancer said:The amount of content is more or less irrelevent to this.
A point of consideration here is that "Dragon Age: Origins" and "Mass Effect 2" both told complete stories and came to an overall resolution. Both could stand alone more or less on their own, even allowing for "Mass Effect" having a direct cliffhanger being part of a trilogy.
The thing here is that "Starcraft 2" is only telling part of an entire story that is "Starcraft 2" but in doing so it's requiring you to effectively buy "Starcraft 2" three times each with a differant subtitle added to the end of it. Starcraft 2 effectively being Starcraft 2, 3, and 4... but using the Starcraft 2 name and none of the products being able to stand on it's own in any form. At least with "Mass Effect" each story is self contained and each new chapter is a proper sequel carrying an additional number.
A lot of people appreciate "Starcraft" for the storyline and the single player experience, and despite it's popularity, don't care that much about the multiplayer and such. While okay, the storyline for "Starcraft 2: Wings Of Liberty" does not resolve the central conflicts of the story and pretty much stops part way through, which is what the other chapters are for. It doesn't "close" like a Mass Effect 2 does (which can be enjoyed entirely on it's own with internal consistincy and resolution).
What's more, while people talk about the content, that mostly comes down to arguements about the fact that it has a multiplayer mode (albiet a ridiculously popular one). The number of missions being somewhat irrelevent in the overall scheme of things because as many people have pointed out some of them are very short, and do nothing to progress the overall storyline. While the original Starcraft had less missions, the ones it did have were pretty decent and meaningful.
Generally speaking, Blizzard should have developed all three campaigns, released them together, and been happy with it. They did not because there is more money to be made from stringing a fanatical fanbase along.
The excuses in this article make this rather clear, unless you really believe that it was going to take 10-12 years to do it. If you believe that, you also believe your not going to be seeing the end oif this story until around 2020, in which case you should be POed for entirely differant reasons if you bought this game, even if you disagree with me on a lot of this. Besides, while good, SC2 isn't all that, a game of this level shouldn't be taking a time frame of a decade to have 3 chapters. If like me you smell BS there, you should be doubting all of it.
I certainly hope they lied/hyperbolized in this article, because they have leaked elsewhere that there'll only be about an 18 month wait in between.Therumancer said:If you believe what the company just said, basically what they are saying is that we should have 4 or so years between each release, and frankly that doesn't sound like a timeframe talking about expansion packs.
I think that because this sort of thing hasn't been done before. There's no precedent for it. I'm not even talking about new units and multiplayer. That's a completely different can of worms. I'm talking only about the single player campaigns. I thought that was clear when I made references to Zerg and Protoss getting the short end of the stick - in multiplayer there's no stick to get the short end of. Starcraft 2 has all 3 races for multiplayer.GothmogII said:Umm, why exactly do you think this? If anything, they'll probably -add- new units for Terran in the next two games, if not at least trying to add certain Terran units that aren't currently available for multiplayer but already there, like the Diamondback.Altorin said:It's funny, all the talk about Zerg and Protoss players getting the short end of the stick just isn't true.. TERRAN players will be getting the short end of the stick in the end.. All the innovations that come out of the Terran Pack and influence innovations in the later Packs won't be retroactively added to the Terran Pack.. by the time we get "Life for Aiur" or whatever the Protoss one is called, the Terran Pack may actually need a facelift that it will never get..
If you haven't heard, multiplayer for SCII is a -very- big deal in certain places, and Blizzard aren't going to do something stupid like focus entirely on the Zerg or Protoss at the expense of the Terrans.
Yeah, tone is rather difficult to bring to text and such. Sadly every so often a lot is "lost in translation".Altorin said:probably, and I'm really glad you didn't start mouth breathing down my neck like some nerdy dragon. It was actually a good natured joke, although that doesn't come through well in text
I dont think all SC2 players will buy it.DVSAurion said:These people may stop at the point at they have played Heart of the Swam (since pretty much all sc players will buy it). If it actually is as big as Blizzard says, then they should be happy and they might just shut up on the topic. And continue ranting on the Protoss game. It might be smaller.
I'm afraid I don't really see the issue...why would we expect them to go back and update the single player aspect in that same way? I can't think of many games that have released an expansion and also gone back and redone aspects of the original content and don't really see why Starcraft 2 should be any different. The Terran single player campaign for the time being is complete, storywise, (although obviously they'll probably show up in the Zerg and Protoss games somehow) and adding units and patching or updating and the like in later games wouldn't do anything to the narrative of the original campaign.Altorin said:I think that because this sort of thing hasn't been done before. There's no precedent for it. I'm not even talking about new units and multiplayer. That's a completely different can of worms. I'm talking only about the single player campaigns. I thought that was clear when I made references to Zerg and Protoss getting the short end of the stick - in multiplayer there's no stick to get the short end of. Starcraft 2 has all 3 races for multiplayer.GothmogII said:Umm, why exactly do you think this? If anything, they'll probably -add- new units for Terran in the next two games, if not at least trying to add certain Terran units that aren't currently available for multiplayer but already there, like the Diamondback.Altorin said:It's funny, all the talk about Zerg and Protoss players getting the short end of the stick just isn't true.. TERRAN players will be getting the short end of the stick in the end.. All the innovations that come out of the Terran Pack and influence innovations in the later Packs won't be retroactively added to the Terran Pack.. by the time we get "Life for Aiur" or whatever the Protoss one is called, the Terran Pack may actually need a facelift that it will never get..
If you haven't heard, multiplayer for SCII is a -very- big deal in certain places, and Blizzard aren't going to do something stupid like focus entirely on the Zerg or Protoss at the expense of the Terrans.
The Terran campaign will end up being the worst of them all, because it was made without the benefit referencing itself only for ideas that worked. It had to innovate all on its own. The Zerg Campaign will take elements of the Terran Campaign that worked, and improve upon them. The Protoss will look at both campaigns and improve on them all.
Noones released a strategy game in this way before, where each expansion has only the campaign for a single race.
True, the only thing they have said was that they decided that they will charge for an expansion and not a full game, and even so, they did say that a long time ago. Anyway, I expect ~40$.Dexter111 said:That's right, especially cause he is the one that is wrong xD
The most Blizzard said about the pricing is (as has already been posted) that they "haven't been determined" yet and I think some people will have a rude awakening when they are