What we aren't paying for alone is expansion in itself. One thing I loved to do in WoW was explore, and just when I have seen about everything in the world, (I think I've missed a couple nooks and crannies)it gets remade for new exploration. I won't have to bother getting the expansion for a couple months. Well, I still need to get WotLK.XinfiniteX said:It's an expansion. It's sold for 40% less then a full game. Complaining about value is what people do because they are cheap. The amount of tweaks, changes and updates, along with the new 80-85 and end game content, I'd say we aren't paying enough. From what I've seen at Blizzcon, I would say we are going to be getting our monies worth... and then some. I can't wait!
Yeah the difference in damage and health will be like 82 to 86, but the other things like hit, crit, avoidance and such will be much more favorable because they depend on the level difference. It helps a little bit if your not enjoying a zone and want to move on to the next early.Actually, the difference in power in those few levels really shines through. A level 81 in an 83 zone will get clobbered, especially without level appropriate gear (the stat jumps are quite noticeable). In fact, I'm pretty sure you won't even be able to get to the next zone until you've either hit 82/83, or have completed the quest-chains in Hyjal or Vash'jir.
Well, yes and no.Maraveno said:I feel the bad reactions to cataclysm were the equivalent of 13 year old halo fans
It's just whining without real reason
not to mention that buying WoW will cost 170$ for the full game soon enough, really for the amount blizzard makes for the product i expected more play things but i assume that this is everything they can do with the game engine, i bet the SC2 map editor can make better boss fights then the WoW engine.Scrumpmonkey said:Not to mention they are re-working most of the other areas for lower level players, it adds up to a big change and not just a lazy "Add a few levels and stuff". I think it's a pretty ballsy update from Blizzard considering they could have just added a new small island for 80-85 content and had less bitching about it.XinfiniteX said:It's an expansion. It's sold for 40% less then a full game. Complaining about value is what people do because they are cheap. The amount of tweaks, changes and updates, along with the new 80-85 and end game content, I'd say we aren't paying enough. From what I've seen at Blizzcon, I would say we are going to be getting our monies worth... and then some. I can't wait!
Um... the cause of all the events of Warcraft 2 could be pointed directly at Deathwing. So much for pulling a threat out of their keister huh?Therumancer said:Cataclysm is pretty much an undisguised money grab. They are redoing large portions of the game because they have pretty much developed everything of note. There are no real threats left in Azaroth so they pretty much need to pull one out of their keister and somehow try
and make it more epic than the events they spent years leading up to.
Sorry, I think you're pretty much wrong on all provable (that is, non-subjective) counts.Therumancer said:Well, yes and no.Maraveno said:I feel the bad reactions to cataclysm were the equivalent of 13 year old halo fans
It's just whining without real reason
One thing you have to understand was that Warcraft had a sort of storyline to it that has been going on for a long time. "World Of Warcraft" was build up around the events of "Warcraft 3" and the entire plot driving the game has revolved around Arthas. With the end of "Lich King" Arthas is no more, and that should be that. Logically that should be the end of the story, and it's time for everyone to ride off into the sunset so to speak.
The problem of course being that WoW is a business, and since there are a lot of players, Blizzard wants to make more money. Forget the integrity of the storyline, or even common sense, they can't decide to end things gracefully when there is more money to be made!
Cataclysm is pretty much an undisguised money grab. They are redoing large portions of the game because they have pretty much developed everything of note. There are no real threats left in Azaroth so they pretty much need to pull one out of their keister and somehow try
and make it more epic than the events they spent years leading up to.
For a lot of the people complaining I think it comes down to the simple fact that they want to be there for the end of the story so to speak, and with that completed rather than getting on with their new MMO project and closing WoW down or whatever (which I guess few people should have ever really expected) they are instead producing what amounts to a poorly conceived sequel.
It's sort of like all the stuff various owners of the Dungeons And Dragons liscence have done to campaign worlds. Once they have detailed all the core areas of the campaign worlds and sold the books, they detail some massive crisis that flames everything, and then sell new editions of books covering the same areas.
In this case the whole idea of Cataclysm is ridiculous when you consider that Deathwing might be powerful lore wise, but he's not anything compared to say Arthas or Yog Saron, never mind Agalon, yet he's being presented as capable of doing something that Arthas and Yog couldn't in a matter of days.
It's pretty much Blizzard saying "look, there is another giant loot Pinata at te end of the expansion! Expand your EPEEN scores and chaaarge!" while counting the money. Sadly, the social aspects of the game mean that it's probably going to work, and even I'm going to play it due to the time I already put in and the people I know.
The point here is that as far as money grabs go, this one isn't even all that well designed. I think a lot of people were kind of hoping that Blizzard would stun people with coming up with something awesome to top Lich King if they ever did come out with another expansion, but really they didn't.
Ah well enough rambling, such are my opinions, and it seems a lot of people agree with me. Of course then again since I'm probably going to buy and play this I am arguably part of the problem as I'm always talking about in regards to other games.
Shh, your ignorance is showing.ionveau said:not to mention that buying WoW will cost 170$ for the full game soon enough, really for the amount blizzard makes for the product i expected more play things but i assume that this is everything they can do with the game engine, i bet the SC2 map editor can make better boss fights then the WoW engine.Scrumpmonkey said:Not to mention they are re-working most of the other areas for lower level players, it adds up to a big change and not just a lazy "Add a few levels and stuff". I think it's a pretty ballsy update from Blizzard considering they could have just added a new small island for 80-85 content and had less bitching about it.XinfiniteX said:It's an expansion. It's sold for 40% less then a full game. Complaining about value is what people do because they are cheap. The amount of tweaks, changes and updates, along with the new 80-85 and end game content, I'd say we aren't paying enough. From what I've seen at Blizzcon, I would say we are going to be getting our monies worth... and then some. I can't wait!
Thank you THANK YOUfKd said:ok im cheap i guess... first i brought wow classic, then payed again for burning crusade, then the lich king now this... all the while paying each month to play... seems expensive to me. look at eve, you dont pay for expansions as its part of your monthly sub fee. just sayin... blizzard are milking its customers and fan base because they know these ppl are addicted. kinda like junkies...
but well... yeah... keep on grinding.
I totally agree they can't keep pumping out expansions and gain new customers, but at the same time, most of the cataclysm changes are available without having to buy any expansions. Then they'll start putting out battlechests and go cheaper on the previous expansion packs.ionveau said:not to mention that buying WoW will cost 170$ for the full game soon enough, really for the amount blizzard makes for the product i expected more play things but i assume that this is everything they can do with the game engine, i bet the SC2 map editor can make better boss fights then the WoW engine.
Shh, your ignorance is showing.ionveau said:not to mention that buying WoW will cost 170$ for the full game soon enough, really for the amount blizzard makes for the product i expected more play things but i assume that this is everything they can do with the game engine, i bet the SC2 map editor can make better boss fights then the WoW engine.Scrumpmonkey said:Not to mention they are re-working most of the other areas for lower level players, it adds up to a big change and not just a lazy "Add a few levels and stuff". I think it's a pretty ballsy update from Blizzard considering they could have just added a new small island for 80-85 content and had less bitching about it.XinfiniteX said:It's an expansion. It's sold for 40% less then a full game. Complaining about value is what people do because they are cheap. The amount of tweaks, changes and updates, along with the new 80-85 and end game content, I'd say we aren't paying enough. From what I've seen at Blizzcon, I would say we are going to be getting our monies worth... and then some. I can't wait!
You're confusing "engine" with "design intent" quite badly. There's no limitation keeping them from modifying in minecraft-like play, and likewise the engine doesn't limit them to "just knockbacks, jumping, and pulling" so much as balance and skill design. Now, you are at least right with the see-saw puzzle to an extent: besides gravity, there's not much physics modeled. But again, not that hard to modify in, even if just local triggers. 'Bring these items into this invisible box and the seesaw moves' might already be possible without even needing to modify the engine.ionveau said:Twenty five years you say?
Blizzard could add a mining mini game thats like minecraft why they dont? engine sucks
They have no clip flying mounts(Who else agrees flying mounts feel like you have no clip on)
Most boss fights are just debuffs and buffs with "cute" animations to distract you from seeing its just numbers
The "new" engine update death grip feels glitchy
they could add better skills then jump back really fare or pull a person but they cant and whos to blame? the engine
You will never see them add a grappling hook like in just cause 2
You will never see them have seesaw puzzles like in half life
So yes WoW is a complex game, it has alot of numbers and you need numbers to beat those numbers
Do you notice how the boss run animations dont match up with there speed?
I agree with that.Maraveno said:I feel the bad reactions to cataclysm were the equivalent of 13 year old halo fans
It's just whining without real reason
Everything I've read says it does.Lt. Vinciti said:So...
1. This to make up for the pathetic LK fight
2. This to make up for the pathetic WotLK
3. Drum up hope for World of Warcraft 2/ Universe of Starcraft / Diablo MMO - 2012 project
-shrug- You destroyed a lot of memories and only give me 5 levels to roam in my new broken world...
Blizzard never bites off more than it can chew, I do feel they rushed 4.0 a bit, however, it should be noted that 4.0 has the biggest amount of complete overhauls ever. New mechanics like the eclipse mechanic, soul shards, holy power, completely different talent trees for everyone.Deylin said:I agree with that.
I think though that Blizzard may have bitten off a bit more than they can chew with this expansion. I am a huge WoW fan (have several level 80s...have raided most of IceCrown Citadel as a Blood Elf Hunter) but from my time spent in the beta I've noticed how horribly buggy everything still is. Even on the live servers during the current 4.0.1 patch, not everything is correct, things are messed up, and I can't tell you how many random disconnects I've had since that patch went live. Yeah it's come a long way but Blizz is going to have issues come release day...more so than they did with Wrath...and mainly because I feel they've done too much too soon.
How will the full game cost 170 bucks when the rrp price of WoW, TBC and WotLK has dropped? I could get all three from my local GAME store for about £30 now, which is about $50, so unless you're being charged somethere in the region of $100-120 for Cata I suspect that you're just whining baselessly.ionveau said:not to mention that buying WoW will cost 170$ for the full game soon enough, really for the amount blizzard makes for the product i expected more play things but i assume that this is everything they can do with the game engine, i bet the SC2 map editor can make better boss fights then the WoW engine.