Fun fact you pay $0.50 daily unless your playing a private server so NOTHING is freeUber Waddles said:The reworking was an absolute neccesity for low levels, and may I remind people is COMPLETELY FREE TOO. Blizzard wouldnt have done this if they didnt see a way to pull in more people; and lets face it, the beggining part of WoW has not aged well. Its horrible.
If you have the expansion or not, the world still gets sundered. But in Blizzards defence, thats a massive patch to do.
Either way, its 5 levels, new raids, and a TON of new content. For like $40. Its not Blizzard being lazy, its Blizzard being a company. They give us FREE updates all the time, with TONS of content. This expansion is giving us even more content, and modernizing the game.
As for 4.0, they did rush that a little. But I expect Blizzard is already working on numerous fixes to release with The Sundering, whenever the hell that happens (sooner rather than later, according to Blizzard at BlizzCon). I was expecting it when they announced all they were reworking. Balacing power at low levels in the format they're using is difficult. And the bugs, while annoying, aren't game breaking. They don't pull the game to a standstill and beat you over the head with bad. I had just as much issue with pre-Wrath patches as I do with pre-Cata. When they add a new expansion, the game gets broken for a while. Most you can do is stop paying for the game until they fix the patches.
Opinions are going to vary of course, but you need to read what I said more closely. I did mention Deathwing was mentioned in the Lore. The thing is though that Arthas is basically the primal spirit of death, which is why there must always be a Lich King. I also mentioned not only him, but the fact that at this point we've also dealt with Yog Saron who is a lovecraftian terror whose very release, even momentarily, caused the overgods to send a being to destroy the planet since his threat was multiversal in scale. Agalon was easily capable of destroying the entire planet by the very concept.JerrytheBullfrog said:Sorry, I think you're pretty much wrong on all provable (that is, non-subjective) counts.
Really? They rolled out some fixes to the major issues pretty quickly, and I think with the magnitude of the change a lot of bugs like that are to be expected. Some things just can't be tested until you put them in the hands of 12 million people, you know?oathblade said:While I agree that it was alot of work to rework their game into WoW 2.0, right now the players of the game are being forced to act as Beta testers. There was a bit of this in BC/Wrath but this time its really awful. The pace is breakneck and the bugs many and why? Because Blizzard is married to the release date over its supposed addition to quality.
This all has to do with revamping the property as a money grind for the company instead of to making quality games.
GM tickes average 4-7 days, bugs that dont get fixed for longer, broken and disfunctional gameplay...for over a month, and were paying for it.
They have ruined whatever good fuzzy emotions I had for them as a company, all I have seen for month is a soulless money machine.
I know that, don't insult my intelligence by telling me I don't. I'm just saying that the in-game lore was definitely written to establish Deathwing as a potential threat lurking out there for exactly this reason--they could bring him back whenever they needed him, which was now. It still doesn't change the fact that his return was being foreshadowed.mikozero said:as for the 25 year guy with his bigging up of the latest expansion boss /sigh...even Blizzard have admitted they decided on what they were going to "fix" first and then decided on Deathwing as the method to justify those world changes after the fact and after a series of meetings where alternatives were fully considered and argued out.
he didn't appear in WC2 btw he appeared in the WC2 expansion and lorewise, just like Illidan, he has basically been brought back from the dead but then "the lore" is a joke no one really cares about now so what the hell y'know...
in short he's a means to an end shoehorned in as a viable antagonist and the "omg but Deathwing is more powerful than X, Y and Z" crap makes you should like an immature fanboi sucking on their hype pipe.
Do you do anything other than complain? I'm just saying.ionveau said:Fun fact you pay $0.50 daily unless your playing a private server so NOTHING is free
blizzard could make the game free but still have the monthly fee and still make a profit,
Blizzard dose not want to tell us the cost of maintaining the servers etc and what there monthly income is, somewhere i heard that blizzard rakes in more money then Nintendo witch i assume is true
And also do you notice the lazy content patches they bring out? they build a room with 10 things to fight and say there you go play with it for 3months
"the primal spirit of death"? Yeah, the primal spirit of death that was just introduced in the expansion pack to WC3, who was only even around for what, a decade in the in-game lore? Any of the Aspects, as built up in the last few years, were way bigger potatoes than him. You're still ignoring the fact that wow since Vanilla has been specifically saying "ooh, Deathwing's still out there, we don't know what's up with him!!!" much in the same way that they've been teasing the Infinite Dragonflight as villains. Does it mean they'll use them as villains? No, but the lore justification is there for them to use it.Therumancer said:Opinions are going to vary of course, but you need to read what I said more closely. I did mention Deathwing was mentioned in the Lore. The thing is though that Arthas is basically the primal spirit of death, which is why there must always be a Lich King. I also mentioned not only him, but the fact that at this point we've also dealt with Yog Saron who is a lovecraftian terror whose very release, even momentarily, caused the overgods to send a being to destroy the planet since his threat was multiversal in scale. Agalon was easily capable of destroying the entire planet by the very concept.JerrytheBullfrog said:Sorry, I think you're pretty much wrong on all provable (that is, non-subjective) counts.
JerrytheBullfrog said:[
And frankly, from a business perspective your ideas just don't make sense.
Actually, if I understand it correctly, Azeroth areas will have 60-80 stuff as well. You can still go to Outland if you want, but there will be additional zones in those levels as well. I've got nothing to back me up on that though, just something I might have read before.Keava said:So far my biggest issues with Cata is the silly way levelling a new character will go now. You will start in post Cata Azeroth, then hop casually into Outlands and Northrend to poke around with bit's of Legion/long dead Illidan/Arthas and then go back to Azeroth for more Deathwing madness.
That is sadly always the bad thing about re-designing old content. They can't make 2 previous expansions obsolete but same time it's impossible to keep the proper flow with all those gimmicks.
With 12 million players around the world, thats a lot of bodies needed to manage a ton of servers. Not to mention maitenence, wages for said workers, etc.MorteSphere said:I don't think Blizzard is capable of being cheap. :V
Not really. He's just a dude that fused with a puppet of the Legion that rebelled that happened to have the power to make ghouls and ghosts and got worshipped for it. It's more like a powerful necromancer than anything else. There must be a lich king because you don't want a zombie apocalypse. It's like in the cold was, if a president dies, the nukes then have a twisted free will. You just don't want them loose.Therumancer said:The thing is though that Arthas is basically the primal spirit of death, which is why there must always be a Lich King.
I'm really not following you. How is wanting to improve the overall quality of your game to bring an entirely new audience into the fold not an improvement for the IP as a whole?Therumancer said:JerrytheBullfrog said:[
And frankly, from a business perspective your ideas just don't make sense.
This is the only bit that is valid and then only to a point.
I think you don't get what I'm saying about Deathwing at all. Deathwing was an enemy that should have been brought out before Ulduar and Arthas if they were going to use him at all. The events of the game have already surpassed him. He is not worthy of being the next step up from what has already happened conceptually.
You are correct that from a current business perspective what I am saying does not make sense. To today's corperate mentality what is good for a property is irrelevent, it's about running everything into the ground irregardless of diminishing quality and only moving on once every bit of profit has been strip mined from it's quivering corpse.
Right now World Of Warcraft has already been successful, it's made profits in excess of what it cost to produce. If they were to shut off the servers tomorrow it would still be a huge success. The only reason why this hasn't happened, and we're seeing things like Cataclysm is that Blizzard realizes that there is enough of an installed fan base where they can make more money right now.
Taking a long term perspective like I mentioned, the "keep them wanting more" strategy would probably generate more money in the long term, but it doesn't put money into pockets with that property right now, and that is the crucial issue.
Your right from the perspective of a "what will put the most money in Activision/Blizzard's pockets in the short term" attitude, but wrong in an absolute sense of what will make more money in the long run (perhaps turning into a multi-generational franchise) and be good for the IP itself.
WoW has already made a profit as I mentioned, and a huge one. Blizzard already has other products on the market making them a ton of money. It has another MMORPG in development as I'm typing this. It's all about making a cash grab right now.
This is the best analogy. Thanks for putting a smile on my facelomylithruldor said:Not really. He's just a dude that fused with a puppet of the Legion that rebelled that happened to have the power to make ghouls and ghosts and got worshipped for it. It's more like a powerful necromancer than anything else. There must be a lich king because you don't want a zombie apocalypse. It's like in the cold was, if a president dies, the nukes then have a twisted free will. You just don't want them loose.Therumancer said:The thing is though that Arthas is basically the primal spirit of death, which is why there must always be a Lich King.
Or, you know, they could continue the story. I know on one-hand that reeks of Lucas-style franchise murder, but on the other hand the Warcraft games set up an entire universe to be expanded upon. Kil'Jaeden is still technically alive, Sargeras' whereabouts are unknown, there are more Old Gods still chained beneath the earth, another Dragon Aspect MIA, and numerous other characters who were in previous games that haven't been brought back up yet. If you thought Wrath was going to be the end of it you're ridiculous. Especially when it set the benchmark of, what, 12 million subscribers now? You don't just quit releasing content when that happens, MMO's are a very different medium than other games. The whole point is to always have a lot to do and to see, it's supposed to be a living world. You can't just end an MMO's story like you can a novel.Therumancer said:Well, yes and no.Maraveno said:I feel the bad reactions to cataclysm were the equivalent of 13 year old halo fans
It's just whining without real reason
One thing you have to understand was that Warcraft had a sort of storyline to it that has been going on for a long time. "World Of Warcraft" was build up around the events of "Warcraft 3" and the entire plot driving the game has revolved around Arthas. With the end of "Lich King" Arthas is no more, and that should be that. Logically that should be the end of the story, and it's time for everyone to ride off into the sunset so to speak.
Actually no. You will have to go to Outlands/Northrend for 60-80. Remember those Death Knight's from the DK starting zone/Icecrown gunships? Thassarian/Koltira? They're in the new Western Plaguelands, which is now a level 40-ish zone. They even specifically mention Arthas being defeated. Then you go to Northrend and help them kill Arthas about 40 levels later. Yeah...it's weird.coldfrog said:Actually, if I understand it correctly, Azeroth areas will have 60-80 stuff as well. You can still go to Outland if you want, but there will be additional zones in those levels as well. I've got nothing to back me up on that though, just something I might have read before.
You didn't have your license.coldfrog said:Welp, now I've gotta save up to pay for that additional flying mount fee. Are they going to explain just WHY we couldn't fly our own mounts in there before? is there too much air traffic to deal with? Come on guys!
(I'm kidding, no doubt the lack of universal flying mounts is a relic of an old game that is now quite outdated. No need to explain! though it could be amusing to see why.)
Got any source of that information? From what i checked on various websites and by asking people who actively played WoW for last 1.5 year it doesnt seem any of the old world zones gets 60-80 content. The WoWWiki site about Cata has listing of level ranges for old locations and all are below 60.coldfrog said:Actually, if I understand it correctly, Azeroth areas will have 60-80 stuff as well. You can still go to Outland if you want, but there will be additional zones in those levels as well. I've got nothing to back me up on that though, just something I might have read before.
Welp, now I've gotta save up to pay for that additional flying mount fee. Are they going to explain just WHY we couldn't fly our own mounts in there before? is there too much air traffic to deal with? Come on guys!
(I'm kidding, no doubt the lack of universal flying mounts is a relic of an old game that is now quite outdated. No need to explain! though it could be amusing to see why.)
Well, I did say I had nothing to back it up. I think I may have read something and taken it the wrong way, or heck, even imagined it. I can't say, that's why I included my disclaimer.Keava said:Got any source of that information? From what i checked on various websites and by asking people who actively played WoW for last 1.5 year it doesnt seem any of the old world zones gets 60-80 content. The WoWWiki site about Cata has listing of level ranges for old locations and all are below 60.coldfrog said:Actually, if I understand it correctly, Azeroth areas will have 60-80 stuff as well. You can still go to Outland if you want, but there will be additional zones in those levels as well. I've got nothing to back me up on that though, just something I might have read before.
Welp, now I've gotta save up to pay for that additional flying mount fee. Are they going to explain just WHY we couldn't fly our own mounts in there before? is there too much air traffic to deal with? Come on guys!
(I'm kidding, no doubt the lack of universal flying mounts is a relic of an old game that is now quite outdated. No need to explain! though it could be amusing to see why.)
It was asked about in one of the BlizzCon panels. The answer was basically along the lines of "yeaaaaaah, we dropped the ball on that one. We don't like it either, but there was too much to get done to update all four continents in one expansion. It'll be fixed Soon(tm)."coldfrog said:Well, I did say I had nothing to back it up. I think I may have read something and taken it the wrong way, or heck, even imagined it. I can't say, that's why I included my disclaimer.Keava said:Got any source of that information? From what i checked on various websites and by asking people who actively played WoW for last 1.5 year it doesnt seem any of the old world zones gets 60-80 content. The WoWWiki site about Cata has listing of level ranges for old locations and all are below 60.coldfrog said:Actually, if I understand it correctly, Azeroth areas will have 60-80 stuff as well. You can still go to Outland if you want, but there will be additional zones in those levels as well. I've got nothing to back me up on that though, just something I might have read before.
Welp, now I've gotta save up to pay for that additional flying mount fee. Are they going to explain just WHY we couldn't fly our own mounts in there before? is there too much air traffic to deal with? Come on guys!
(I'm kidding, no doubt the lack of universal flying mounts is a relic of an old game that is now quite outdated. No need to explain! though it could be amusing to see why.)