So me saying From Software is more used to programming their games at 30fps as opposed to 60fps is me saying 30fps is a good thing? Interesting.Synthetica said:The only thing worse than 30fps is less than 30 fps...
So they buggered up, attatched gameplay-related things to the frame clock and you point at this as an example that 30 fps is a good thing? Interesting.Eternal_Lament said:Also important to note, all the Souls games have been 30fps so far, and although they can be upped to 60fps on PC, Dark Souls 2 has also shown that From's games are kind of built around "frames" in bizarre ways, such as weapon durability and invincibility frames, meaning running it faster is actually making the game harder for you. As such, I wouldn't be surprised if it's just the team going for what they're used to.
The point I was making wasn't "See! This is why 30fps is always better!" And rather me just pointing out that From has traditionally programmed the Souls games with 30fps in mind, and that it's unlikely that would change any time soon. Neither condemnation nor support, just me stating the facts about the Souls team's previous development history