Easily the Four Kings, from Dark Souls.
Pretty much every other boss in that game was so well designed. Whenever I died, I felt like I could do better, I just hadn't been good enough on my last attempt. The four kings though... they were different. I know some people had no issue with them, but the way I built my character made them a nightmare.
In addition to making me nauseous as all hell while fighting them (the abyss was cool, but the eye-fuckery it caused was horrible), I never felt like I could do better, or change my strategy at all. I was limited to one single way of fighting them, and could only win if they chose not to screw me over with a ridiculous chain of abilities.
I love Dark Souls, but I sincerely hope DS2 does not have a boss similar to those assholes.
Pretty much every other boss in that game was so well designed. Whenever I died, I felt like I could do better, I just hadn't been good enough on my last attempt. The four kings though... they were different. I know some people had no issue with them, but the way I built my character made them a nightmare.
In addition to making me nauseous as all hell while fighting them (the abyss was cool, but the eye-fuckery it caused was horrible), I never felt like I could do better, or change my strategy at all. I was limited to one single way of fighting them, and could only win if they chose not to screw me over with a ridiculous chain of abilities.
I love Dark Souls, but I sincerely hope DS2 does not have a boss similar to those assholes.