British Children Prefer Videogames More Than Dolls

Greg Tito

PR for Dungeons & Dragons
Sep 29, 2005
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British Children Prefer Videogames More Than Dolls



Dolls are no longer a young girl's favorite toy.

A doll is a representation of the human body and is one of the most recognizable toys, if not the earliest, the human race created. The doll is traditionally intended for young females, although action figures like G.I. Joe still qualify. Modern dolls like Barbie rank among the world's most popular toys for young girls, but a recent study published by the German energy company E.ON claims that videogames have supplanted the doll as the toy most sought after by British children in the 21st century. 20 percent of the kids polled placed videogames and consoles at the top of their list, while 16 percent claimed dolls as what they wanted to play with most.

"Dolls may no longer be the top toy for girls but I don't see them dying out anytime soon," Adrian Voce, former director of Play England. "Children like to play in ways that allows them to replicate an adult's world and dolls allow them to do this. The dolls can play the roles of different people in children's real or fantasy life and they can play a parent-figure."

The rise of computer and console games shouldn't frighten parents, though. "It is important not to label gadgets 'bad guys' because children need to learn how to use electronic devices in an increasingly computerized world," Voce said. "However, there are dangers that children will become over-reliant on what is essentially a two-dimensional screen-based interaction."

The funny thing about this supposed shift in children's tastes from playing with dolls to games is that they are conceptual very similar. In both cases, the child is still manipulating a human-like object in space. What are avatars in videogames if not digital representations of dolls?

Still, Voce makes sense: "Children need to have objects that they can mould, rearrange, construct and deconstruct. These things develop their motor skills and hand-eye coordination."

So, parents, buy your kid a Figure Print of their troll warlock [http://www.figureprints.com/] to have the best of both worlds.

Source: Indian Express [http://pressreleases.eon-uk.com/blogs//eonukpressreleases/archive/2012/06/25/1837.aspx]

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scnj

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Nov 10, 2008
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There's an issue here. As a child, playing with Action Man dolls and Star Wars figures allowed me to use my imagination in constructing my own stories for them to play out. It's this early creative 'output' that gave me an interest in writing that I still have to this day. I doubt that would have happened if I had just sat in front of a screen playing through someone else's story.
 

getoffmycloud

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Jun 13, 2011
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scnj said:
There's an issue here. As a child, playing with Action Man dolls and Star Wars figures allowed me to use my imagination in constructing my own stories for them to play out. It's this early creative 'output' that gave me an interest in writing that I still have to this day. I doubt that would have happened if I had just sat in front of a screen playing through someone else's story.
Well in the UK the school system squashes all imagination anyway most of them time so its going to happen anyway.
 

Chrono212

Fluttershy has a mean K:DR
May 19, 2009
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I'm sorry, but what the hell is an energy company doing running polls on things it is only tangentially related to?

Is this how they spend their rediculoiusly huge profits? God damn cowboys.

OT: Video game dolls. It's the future people!
 

Strazdas

Robots will replace your job
May 28, 2011
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We have lego, or as gamers would say, minecraft.
i always hated dolls and found them stupid even before i saw a computer.
 

CardinalPiggles

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Jun 24, 2010
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Makes sense, seeing as kids grow out of using dolls faster these days it seems. If I took dolls to school when I got to year two (like Action man (GI Joe) or whatever) I would get picked on.
 

scnj

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Nov 10, 2008
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getoffmycloud said:
scnj said:
There's an issue here. As a child, playing with Action Man dolls and Star Wars figures allowed me to use my imagination in constructing my own stories for them to play out. It's this early creative 'output' that gave me an interest in writing that I still have to this day. I doubt that would have happened if I had just sat in front of a screen playing through someone else's story.
Well in the UK the school system squashes all imagination anyway most of them time so its going to happen anyway.
Sadly true. I was lucky to have teachers who encouraged me to be creative, but even that was mostly in my spare time. The curriculum is designed to pump out robots.